Madoka Magica Online Cooperative Play
Madoka Magica Online has a cooperative multiplayer mode. It is currently available only at certain times. Players can form groups of up to four to take on powerful witches in co-op mode. Enter co-op by clicking the same multiplayer icon used for PvP (in the upper left of the lobby) or by accepting an invitation. A button will appear in the top right corner of your chat window (the pop-up tab at the bottom of the screen reading ON or OFF) if you have been invited to a group.
Standard password: meguca
Normal room members
If the room is empty, you will become the leader of a new room and have a small L on your icon. You have the power to kick megucas out of the room and invite your online friends inside the room. You will be confronted with a popup for room creation, that asks you to insert the name of your room (e.g meduka), and if you want to lock the room, put the password (e.g. meguca). If you did not lock it people will randomly jump into your room. If the timer on the left reaches zero, the room will close (this prevents AFK players from blocking rooms).
Next, you must select a quest.
The leader must now wait for all the room members to click the start quest button, the game will begin automatically for him when all of them clicked the button. If he click the button manually, it will begin the quest and leave those who did not behind.
If you want to play with someone who isn't on your friends list, tell them which door to enter to find your lobby, and which room number within that lobby. They'll be able to join directly. If you didn't set a password, random people you don't know are likely to enter your room. It's polite to explain the situation before kicking them out if you're waiting for your teammate, but you probably can't thanks to the language barrier, so the universe appreciates your contribution to counteracting entropy.
Happy Dice Rolling Fun Time!
- After defeating the witch, you and your teammates will get to roll for bonus items. Those brown things are not coffee beans, but rather Kamenoko Tawashi scrub brushes. Sometimes there will be a mystery card with question marks on it. Mystery cards can give you items available only in co-op.
- After rolling, you'll see a ranking screen that scores players based on how much damage they did to the witch. Higher ranking players will get small amounts of bonus exp and coins. You get exp for playing with friends, and coins for playing with people who aren't in your friends list.
- The chat and automessage systems don't allow some common characters such as spaces and periods. You'll get an error message if you try to use them. Using tildes like~this~when~talking is common.
- Allowed: ~`!@#&<>=？
- Illegal: .$%^*()-,/':"?-- space
- Also allowed: ´・ω・`：。β★◆●【】※・ー一！）（「」┃○‐
- If you disconnected and missed more than 5 turns, you will be kicked from the quest.
- If you disconnected when the witch is defeated, you will lose the chance to roll the winning dice. So it's maybe a good idea to wait for your friend to return.
- Meguca will not die when they are killed. You will simply respawn at the start point. You're racing against the turn limit and can graveyard rush the witch until you run out of turns.
- Since you continue to fight even in death, consider equipping offensive gear such as skill cards instead of the heavy defense you'd use while soloing.
- Single target skill cards are highly effective for dealing damage against witches here.
- Using the skip battle button can speed up the turns. However, if you're waiting for a disconnected player to reconnect, she can miss turns if they go by too quickly.
- Loot picked up during the level will be retained even if you die. This is a change from early versions of co-op in which it could be lost.
- If the game stops, and nothing is happening for any players, try having everyone restart the game.