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How the compilation movies came about and the sequels' importance
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Kirara When did you really start working on the project?
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Shinbo Around the end of 2011; I still remember drafting the storyboard in the first month (of the lunar calendar). I was working even during Lunar New Year's Day (laughter)!
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Kirara That's a bit too much (laughter)! Was drafting the storyboard the first step?
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Shinbo Not quite. First, I worked with Ms. Rie Matsuhara, editor for the compilation movies, to create a compilation outline. From this outline, we tried to improve weak parts, smooth out any conflicting points, and eliminate unnecessary scenes. Trying to get everything just right. It's an editing-as-we-are-watch feel, scene by scene. The final product was put together this way.
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Kirara For the compilation movies, the editor has quite a heavy responsibility.
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Shinbo Definitely. Thanks to miss Ms. Rie, the project proceed smoothly.
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Kirara While we are at it, I want to ask the supervisor - have you ever produced a compilation of your own TV series before?
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Shinbo This is my first time.
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Kirara Ah, so it's like this.
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Shinbo Honestly, not my area of expertise.
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Kirara This is a surprise!
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Shinbo Even though this was ancient history, before working on the "Soreyuke! Uchuu Senkan Yamamoto Yohko II (1997)" OVAs, I was asked to make the Season 1 compilation. I instantly rejected the offer and suggested someone else (forced laughter). I feel uninspired working on this type of editing work. I always felt, "need to splice this scene, got to add this angle." With existing footage, I am helpless with these ideas.
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Kirara Sounds like this is a new challenge to the supervisor.
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Shinbo Yes. However, I have Ms. Rie to lead the way (laughter).
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Kirara In interviews, you often bring up Rie Matsuhara, Kazuhiko Seki (Editor, Sayonara Zetsubou Sensei) and such editors.
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Shinbo Because series editing is a very important job. It's up to the editor to build cohesion within a piece of work. In some ways, editing can be considered the most important part of a project. Additionally, sometimes I will force in some shots that don't really obviously connect. If they do make sense, it's really to the editor's credit. I feel a work's cohesion is largely dependent on the editor.
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