Madoka Magica Online Gameplay

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Information about quests, PvP, stats, and mechanics in Madoka Magica Online.

Gameplay Mechanics

Level1mumi.jpg
Probabilities of reaching a target square from different starting squares. The best chance is from 5 spaces away.

Party

  • Always make sure that you have inserted any newly acquired party members before starting a quest. N-class party members and the levels you acquire them are as follows: Lv.2 Homura, Lv.5 Sayaka, Lv.10 Kyoko, Lv.15 Madoka, Lv.20 Mami-san.
  • You will also receive an R-class clone of your party member after reaching these levels: Lv.25 Homura, Lv.30 Sayaka, Lv.35 Kyoko, Lv. 40 Madoka, Lv. 45 Mami. They will have higher stats than your original megucas, and putting the same character (e.g. both R-class and N-class Homus) in your party is possible.
  • Sometimes there are special events that enable you to obtain additional party members by meeting some criteria by some deadline. These include, and not limited to, achieving some amount of PvP points before the PvP reset, collecting a certain set of items, defeating a certain boss, getting lucky when rolling the Platinum Box during the event period, spending a certain amount of real money on the game, etc.

Stats

  • It is highly recommended that you spend your level-up stat points on Defense first, and add HP once Defense becomes too expensive. A point of attack increases damage dealt by 1. Defense decreases damage taken by 1 (but cannot reduce damage by more than 90%).
    • Stat points allocated to attack make very little difference once you have a powerful weapon, since adding 1 damage to a large number is a tiny percentage increase.
    • Defense becomes better as your defense total becomes larger relative to the opponent's attack: 100 defense reduces a 300 hit to 200 (33%) but an additional 100 defense reduces a 200 hit to 100 (50%).
    • Alternatively, if PvP (short-term) survival is the main goal one can put all stat points into HP rather than attack or defense. Increasing the HP stat results in a +20 HP bonus, while raising defense results in a +3 bonus.
  • For normal questing, a DEF stat skill card is recommended because the stage boss usually possesses high HP, deals low damage per hit, and targets the character with the most HP every time.
  • Weapon damage formula: ((Level - 1) x multiplier + 1) x initial value. See the items page for more details.
  • Weapons come in various grades, which have different initial attack levels. The number of gem slots is also randomized, and gem slots can be added while upgrading a weapon.
  • The following are some example effective health values (to kill a character, you must deal pre-mitigation damage equal to her effective health):
    • N-Homu lv 21: 796HP + 159DEF = 955EH, so you'll need at least 955 ATK to one-shot her.
    • R-Homu lv 1: 847HP + 170DEF = 1017EH
    • N-Madoka lv 18 with a +HP card: 970HP + 158DEF = 1128EH
    • Player lv 25 with Madoka CP and a scarf: 1220HP + 251DEF = 1471EH
    • If you're using all RR gear, a level 16 weapon with an ATK card can one-shot the first two or three examples depending on grade.
  • Critical hits deal 25% extra damage.
  • SS characters have 325 atk, 325 def, 1386 hp.
  • Powerup potions, including the ATK and DEF potions found in PvP and A world, only apply to base stats, not stats from your equipped cards. This means potions can change the order in which your characters are attacked in PvP, and ATK potion add only a small amount of damage.
    • If you get two of the same potion, they stack additively. For example, getting two 30% DEF potions will multiply your base defense by 1.6.

Quests

  • Click the target icon at the top of the screen to begin questing. The grief seed over the city leads to a list of quests.
  • You've got 50 max AP. It takes 10 AP to do a quest. AP regenerates 1 per 5 minutes. You also get full AP upon level up. If you have spare AP when you're close to leveling, spend it in battle mode so it won't be wasted.
  • The experience points obtained from each maze increases with the stage level, for example for level 1 the exp. is 100, level 2 is 110, and level 3 is 120.
  • If you fail a quest, the amount of coins and exp you get is proportional to the amount of damage you did to the boss, or 10% if you have exhausted all the turns for that stage without encountering the boss.
  • Defense is an effective stat against powerful bosses. Consider stacking defense if you're having trouble beating a level.
  • In PvE, enemies will attack the character with the highest current HP.
  • The sunset quest screen contains special quests that feature more powerful versions of witches. The witches and rewards you can find in sunset levels change frequently.
    • A World was a questing area whose levels were named A-1, A-2, etc and featured more powerful versions of the bosses of previous areas. You could receive a limited time only exclusive green dress for beating A-5 by September 26 (dress to be delivered on October 3). A levels gave as much experience as the regular levels they were based off.
    • A World was replaced by 50 sunset levels featuring increasingly powerful versions of Gertrud. After two weeks, Gertrud was made even more powerful and the rewards for beating her were updated. On February 5, Charlotte replaced Gertrud.
  • The night quest screen contains Treasure Quests.

Special Quest Boss Stats

Dessert Witch Special Quest Stat Table (February 5 2013 to February 19 2013)
Stage Name HP ATK DEF Total Hits
A-1 お菓子の魔女・小(再生)
Dessert Witch Small (Rebirth)
5000 343 686 3
A-2 11310 365 730 3
A-3 14355 386 772 3
A-4 17680 402 804 3
A-5 28470 419 838 3
A-6 34075 436 872 3
A-7 40045 452 904 3
A-8 46495 468 936 3
A-9 53740 483 966 3
A-10 76670 497 994 4
A-11 78309 511 1022 4
A-12 81340 521 1042 4
A-13 89415 531 1062 4
A-14 94710 542 1084 4
A-15 112560 551 1102 4
A-16 116880 561 1122 4
A-17 121200 571 1142 4
A-18 125520 581 1162 4
A-19 129840 591 1182 4
A-20 134160 600 1200 4
A-21 138480 610 1220 4
A-22 142800 620 1240 4
A-23 147120 630 1260 4
A-24 151440 640 1280 4
A-25 213510 642 1284 4
A-26 お菓子の魔女・大(再生)
Dessert Witch Large (Rebirth)
213840 775 1292 4
A-27 214170 778 1298 4
A-28 219450 782 1304 4
A-29 219780 786 1310 4
A-30 240120 789 1316 5
A-31 246240 793 1322 5
A-32 246600 798 1330 5
A-33 246600 800 1334 5
A-34 252720 805 1342 5
A-35 421200 807 1346 5
A-36 421800 812 1354 5
A-37 432000 816 1360 5
A-38 432000 819 1366 5
A-39 432600 823 1372 5
A-40 476520 826 1378 6
A-41 477180 830 1384 6
A-42 477840 835 1392 6
A-43 478500 837 1396 6
A-44 479160 842 1404 6
A-45 522720 844 1408 6
A-46 523440 849 1416 6
A-47 524160 853 1422 6
A-48 524880 856 1428 6
A-49 525600 860 1434 6
A-50 657900 1078 2157 6
Rampage Rose Garden Witch Special Quest Stat Table (January 29 2013 to February 5 2013)
Stage Name HP ATK DEF Total Hits
A-1 薔薇園の魔女
Rose Garden Witch
50112 528 863 3
A-2 53880 534 897 3
A-3 54120 542 901 3
A-4 56160 548 936 3
A-5 58200 555 970 3
A-6 58440 561 973 3
A-7 60480 568 1007 3
A-8 62520 575 1043 3
A-9 62760 581 1046 3
A-10 64800 588 1080 4
A-11 66840 594 1114 4
A-12 67080 600 1117 4
A-13 69120 607 1153 4
A-14 71160 614 1187 4
A-15 71400 620 1190 4
A-16 73440 626 1224 4
A-17 75480 632 1259 4
A-18 75720 640 1263 4
A-19 77760 646 1297 4
A-20 79800 652 1331 4
A-21 80040 658 1334 4
A-22 82200 665 1369 4
A-23 84240 671 1403 4
A-24 84360 677 1407 4
A-25 86400 683 1441 4
A-26 86640 689 1444 4
A-27 86880 696 1448 4
A-28 87120 702 1451 4
A-29 87240 708 1455 4
A-30 87480 714 1458 5
A-31 87720 719 1461 5
A-32 87960 728 1467 5
A-33 88320 738 1472 5
A-34 88680 747 1477 5
A-35 88920 756 1483 5
A-36 89280 765 1488 5
A-37 89520 773 1493 5
A-38 89880 782 1498 5
A-39 90120 789 1502 5
A-40 90360 797 1507 6
A-41 90600 805 1511 6
A-42 91080 817 1518 6
A-43 91440 828 1525 6
A-44 91920 841 1532 6
A-45 92280 852 1539 6
A-46 92760 864 1546 6
A-47 93120 875 1553 6
A-48 93600 888 1560 6
A-49 93960 899 1567 6
A-50 95640 945 1595 6
Rose Garden Witch Special Quest Stat Table (December 26 2012 to January 29 2013)
Stage Name HP ATK DEF Total Hits
A-1 薔薇園の魔女
Rose Garden Witch
2000 343 301 3
A-2 4524 365 349 3
A-3 5742 386 396 3
A-4 7072 402 443 3
A-5 11388 419 489 3
A-6 13630 436 537 3
A-7 16018 452 586 3
A-8 18598 468 635 3
A-9 26870 483 687 3
A-10 30668 497 736 4
A-11 34804 511 788 4
A-12 46480 521 829 4
A-13 51094 531 865 4
A-14 54120 542 901 4
A-15 56280 551 937 4
A-16 58440 561 973 4
A-17 60600 571 1009 4
A-18 62760 581 1046 4
A-19 64920 591 1082 4
A-20 67080 600 1117 4
A-21 69240 610 1154 4
A-22 71400 620 1190 4
A-23 73560 630 1226 4
A-24 75720 640 1263 4
A-25 77640 642 1295 4
A-26 77760 646 1297 4
A-27 77880 649 1299 4
A-28 79800 652 1331 4
A-29 79920 655 1333 4
A-30 80040 658 1334 5
A-31 82080 661 1367 5
A-32 82200 665 1369 5
A-33 82200 667 1371 5
A-34 84240 671 1403 5
A-35 84240 673 1405 5
A-36 84360 677 1407 5
A-37 86400 680 1439 5
A-38 86400 683 1441 5
A-39 86520 686 1443 5
A-40 86640 689 1444 6
A-41 86760 692 1446 6
A-42 86880 696 1448 6
A-43 87000 698 1449 6
A-44 87120 702 1451 6
A-45 87120 704 1453 6
A-46 87240 708 1455 6
A-47 87360 711 1457 6
A-48 87480 714 1458 6
A-49 87600 717 1460 6
A-50 87720 719 1461 6
Original A World Quest Stat Table
Stage Name HP ATK DEF Total Hits
A-1 Gertrud 34804 511 788 3
A-2 56040 544 934 4

Battle Mode/PvP

  • To obtain purple kyupons (better chance to get rare cards) in large numbers, the player will have to use "play with others/battle mode" (accessible from the home screen, costs 10AP per play), which is similar to PvP (opponents are the characters of other players, but they're controlled by NPC AI).
  • The number of cards received increases with the number of players defeated and the current rank level, and the rank level point is obtained by defeating at least one player per play. The player will also obtain coins that could be used to upgrade weapons.
  • PVP points reset usually once every 2 weeks (see the front page for the remaining time in the cycle). If it is currently the start of the cycle, it is recommended to get to A rank (1500) points as soon as possible. This way you have more time to reap the excellent quantity of A rank purples and gold, and avoid having to compete in lower ranks with other 6-meguca parties (many speed runners are familiar with the concept of 'soloing').
  • Check the official news page for the PVP point threshold rewards. This may help determine whether to use an AP pot or not.
  • Players are encouraged to only leave one person in the party when not playing, so as to allow other players to win easily in the "play with others" match. This is called ソロ放置 or 紳士放置 by the elevenese players. No penalty will be given if your character lost.
    • To prevent accidentally going into battle with only 1 party member, changing your character's weapon (or clothes) so it stands out in the lobby screen will help to remind you to rearrange your party.
    • There is a trick for making it easier to reassemble your party. First, make a bookmark of the current client browser. Second, open the bookmark using your browser, which should not open a new window. You will now have two clients open, open the "party management" tab using both clients. Using the first client, disband your party, click "apply" then close the client. Using the second client, only "rearrange" the order of your party member (e.g swap homu and sayaka from 2nd to 3rd slot) which will still keep all equipped cards on the party member. You can now only click "apply" when you return to play the game later, and your party settings will be restored. ***NOTE: Disconnection however could cause the original party configuration to be lost.
    • As of 10/11, the PvP system will update your party status even when you're online. It's possible for your PvP opponent list to contain a solo player who adds their party back in after your list was last updated, so you'll end up fighting their entire party, even though the list said they were solo.


  • In PvP, both sides will always target the character with the lowest defense, so you want your characters with better weapons to have some defense. You want your characters with the weakest weapons to have attack or HP cards.
  • One random character in the player's party will always attack first, so making sure all your party members could 1-kill the opponent is a good strategy.
  • When several parties land on the same space, your opponent will be selected according to the order in which they appeared in the PvP selection menu where you chose opponents. The ones higher in the list go first, so if there's two parties of 1 and one party of 6, choose a party of 6 from the bottom of the list so you'll fight the party of 1 first.
  • Characters with special attacks triggering will attack earlier than characters in the same party using regular attacks. This can be used to affect the order in which your girls attack, so you can make your lowest defense character strike first.
  • In PvP, battles usually end up being one-hit KO contests so increasing your ATK (via weapon upgrades or cards) until you can one-hit opponents is the best strategy. Once you're able to one-shot opponents, equip HP cards instead of defense, since the larger HP values are most effective against one or two incoming hits.
  • If your weapons are powerful enough, area of effect (AoE) skill cards can be useful to take out multiple megucas at once. However, be aware that other parties might also be using AoE.
  • Occasionally there is an event period that enables your party to fully regenerate/revive after each fight with an opposing party. This makes it much easier to fight multiple 6-meguca parties.


  • Rank points required to increase the rank level are: Rank C:120 (formerly 200), Rank B:600, Rank A:1500. These values were updated in the 10/10 maintenance, which introduced the new system in which ranks are reset periodically and rewards are given out based on the rating achieved before each reset, and the 11/14 maintenance. See the events page for rewards for each period.
  • If you're losing a match and you're willing to sacrifice the consolation tickets and coins in order to avoid losing rating, restart the game and choose not to continue the quest (left button). You will be sent to the lobby with no rewards or penalties.

Rewards given at the end of each PvP match:

Rank Opponents defeated Rating change Special tickets Coins
D 0 -5 2 1000
D 1 +10 2 3000
D 2 +15 4 5000
D 3 +24 6 7000
C 0 -8 2 1000
C 1 +12 3 5000
C 2 +18 5 7000
C 3 +28 8 10000
B 0 -12 2 1000
B 1 +14 4 7000
B 2 +21 7 10000
B 3 +33 11 15000
A 0 -18 2 1200
A 1 +17 5 10000
A 2 +25 11 15000
A 3 +40 17 20000

PVP lists

Pvplist-round4-.PNG

PvP opponents are chosen from a master list that orders all eligible characters based on the times when their accounts were created. The higher someone is in the master list, the more likely they are to appear in other players' PvP lists, provided they have compatible ranks and levels. This system results in a small number of players appearing in everyone's lists once ranks have stabilized, but more girls can appear following a rank reset or level cap change.

If there are not enough eligible opponents within the player's level range, very different levels can be matched up. If no old accounts are eligible, very new ones can be used. If there aren't enough possible opponents (for example, you're the first person to reach rank A), you'll automatically win until there are enough valid opponents in your rank.


The 11/28 maintenance made some changes to the system, suspected (but not confirmed) to be the following:

  1. The range withing the master list that the game chooses characters from is larger (instead of choosing from the top X characters, it might choose from the top 2*X or 3*X). This increases the variety of PvP opponents you will face.
  2. The order in which girls are shown in your in-game PvP list is randomized. This prevents players from using new lists to determine a character's exact place within the master list.


Treasure Quests

The night quest tab contains treasure quests. These are bonus levels full of chests that contain weapons. To enter a treasure quest, you must spend either 1 green treasure ticket or 6 platinum tickets. Once inside, you can roll the dice only three times.

There are 18 chests, one of which is gold and five of which are silver. The regular chests can drop level 20 RR or level 1-10 S weapons. The silver chests can drop 10-20 S or level 1 SS weapons, except for one silver chest which can drop 10-20 SS or level 1 U. The gold chest drops SS and U.

  • The chest arrangement is NNNNNNSNNNNNSNSSSG. You must roll 6 three times to reach the gold chest.
  • The first silver chest, 7 squares from the start, is a type B chest with only a 2% chance for SS.
  • A list of the contents of the chests is available at this link.
  • Treasure quests are an efficient means of gathering weapon fodder, but the chance of reaching the gold chest is only 0.46%, so you're unlikely to get any SS or U drops.


Achievements

  • You get purple kyupons for clearing a quest within 2 turns for most of the earlier quests (The purple kyupons can only be claimed in this manner twice for each level). If you can kill the boss in one round in earlier levels, you can get kyupons for completing these achievements.
    • As of the 11/28 update, witch battles take place continuously instead of taking up one round per turn. This makes it easier to complete these achievements.
  • You get bonuses such as coins, variety kyupons, and weapons for clearing stages multiple times. For level 1 you need to clear 3 times, level 2: 5 times, level 3: 7 times, level 4: 10 times.


Other

  • Dice rolls within quests are predetermined when the quest begins. Actions you take during the quest won't affect the rolls, and you'll get the same rolls again if you disconnect and have to redo part of the quest. If a quest board is linear and lacks optional turns, the only thing that can change your fate within it is a Madokami roll.
  • While rolling dice, if you let the timer run out, in PvP the game will roll for you. Originally, on a Godoka roll it would take whatever was highlighted when the timer ran out (1 is highlighted by default), but an update made it choose 6 by default.
  • You can only have a maximum of 9,999,999 coins.
  • You can only have 999 of each type of kyupon.
  • The rating change following a PvP match is locked in when you click the button on the PvP confirmation screen pictured below. If you leave the game before clicking that button, your rating won't change, even if you were losing.
  • Magical girls in your friends list appear in your lobby. They are chosen and ordered based on the following:
    • Difference in level. The closer your levels, the higher their priority. In case of a tie, lower levels get in first.
    • Account age. When levels are equal, characters who were created earlier show up first.
    • Co-op play. People you do co-op with will appear in your lobby.
    • The way characters are ordered in your lobby is: You - 4th priority - 1st - 5th - 2nd - 6th - 3rd. That means that the character two spots away from you (1st priority) should be closest to your level or have the oldest account.
    • There may be other exceptions to these rules.