Shigure Miyabi

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Shigure Miyabi
Card 10294 l.png
Japanese Name 宮尾 時雨 (Miyabi Shigure)
Voiced by Japanese: Kitou Akari
ID No: 1029


Shigure Miyabi is one of the original characters of the 2017 mobile game Puella Magi Madoka Magica Side Story: Magia Record. She is the founder of the Neo-Magius group alongside Hagumu Azumi, and its initial leader before Himena Aika took over.


General Info

Physical features

  • Age:
  • Eye colour: Green
  • Hair colour: Green

Other

  • Soul Gem: Amber diamond on her chest
  • Weapon: Slingshot
  • Wish: "I want to ensure that my mother...won't get caught up with any bad people or schemes."
  • Ability:
  • Witch form: Aztekium
  • Japanese pronoun: boku (ぼく)
  • School: Kosho Academy

Game Info

Stats, Connect, Magia Data
Rarity Final Lv Type Attribute

4★→ 5★

100

Support

Attribute forest.png

STATS HP ATK DEF

Initial 6335 1773 1754

Max at ★4 22806 6382 6314
Max at ★5 28768 8056 7972

Max SE 34945 10002 10918
Disks
Disk accele.png Disk accele.png Disk blast horizontal.png Disk blast vertical.png Disk charge.png
Connect: !

★4 Attack UP [VI] & Chance to Critical Hit [VII] & Chance to Skill Bind
★5 Attack UP [IX] & Chance to Critical Hit [IX] & Chance to Skill Bind
Magia: Full Burst Hate You

★4 Attribute Strengthened Damage to Single Enemy [V] & Attack DOWN & Magia Damage DOWN (Single / 3 T)
★5 Attribute Strengthened Damage to Single Enemy [VII] & Attack DOWN & Magia Damage DOWN (Single / 3 T)
Doppel: Aztekium

★5 Attribute Strengthened Damage to Single Enemy [IX] & Attack DOWN & Magia Damage DOWN (Single / 3 T)
Spirit Enhancement Data
Max Stat Bonuses
HP ATK DEF Accele Blast Charge

4★ +8% +5% +5% +6% +6% +4%
5★ +9% +6% +6% +7% +7% +5%

SE +9% +6% +6% +13% +13% +10%
Spirit Enhancement

MP Gain UP When Over 100 MP [II]

MP Gain UP When Over 100 MP [II]

Doppel Damage Up [I] & Magia Damage UP [I]

Blast Damage UP [II]

Damage Cut [III]

Doppel Damage Up [I] & Magia Damage UP [I]

Accele MP Gain UP [III]

Chance to Darkness on Attack [II] (1T)

Chance to Skill Quicken [III]

Magia Damage UP [III]

Chance to Critical Hit [II]

MP Gauge 15% Full on Battle Start

Accele MP Gain UP [VII] & Chance to Critical Hit [VII] (Self / 1T) CD: 7 turns

Summary

A vigilant magical girl affiliated with Neo-Magius. She only talks to people she trusts, and always being alone has aroused sympathy from people around her. Nonetheless, she is supported by the idea that magical girls are superior to humans. She holds a love-hate feeling towards her mother, who is the main reason for her vigilance.

Doppel Description

The doppel of reservation. Its form is areoles. The master of this emotion, whilst constantly cautious of others, has no real means of actually fending for herself. As a result, she can do nothing to resist this existence, born from her, protecting her. With its razor-sharp needles and tough skin, this doppel is similar to its master, hell-bent on defending itself. It isn't built offensively, but every time it receives external stress, another switch is flipped and another hooped binding is undone. When it turns on completely, there is no stopping the railgun from launching, obliterating all obstacles. When the target of this master's emotions of aversion and the source of this doppel's stress are one and the same, the accuracy increases exponentially.

Side Story

The story opens with Shigure in school as class shifts to a paired assignment. Shigure, reticent and guarded, finds the other students hesitant to team up with her (and she herself is hesitant to team up with them). Eventually, the class president decides to team up with Shigure, with the president's friends verbally patting her on the back for taking one for the team. When the assignment is over and lunch comes, Shigure retreats to an empty classroom to dig into one of her mom's delicious homemade bentos - when she suddenly overhears some of the class president's "friends" happening to pass by in the hall, insulting and sniping her now that she's no longer present. Shigure tells herself that things like this are why she sticks to herself, and that she's better off alone...but as she eats her lunch in silence, her life is evidently one of loneliness.

After school, she returns home to tackle some programming work, hoping she can get help from her maternal grandfather. As soon as she gets home, however, she discovers her naive, gullible mother has fallen for yet another pyramid scheme, one of many in a line that has financially devastated Shigure's family. Shigure's mother desperately tries to justify her rationale, saying that she got sucked into the scammer touting the water they were selling as having special health benefits, or that Shigure's mother could earn lots of money if she went into selling the water for herself. But it's all a scam in the end, and Shigure's grandfather is always desperately cleaning up his daughter's messes and trying to get refunds for her spending thanks to Japan's laws regarding cooling-off rules. Being an East-side family, Shigure's mother makes bad problems even worse.

Shigure storms into her room to cool her head, and in a monologue, we find that as much as she resents her mom, Shigure resents herself even more - she can't prevent her mom, whom she loves and hates at once, from falling for these scams; she can't help her grandpa with these problems they run into; she's a friendless loser who can't talk to people...and all that makes her a perfect candidate for Kyubey. While she initially recognizes him as being just like the scammers that constantly get their hooks in her mom, he wins her over with words about how she's "special" and "important," one of the few girls capable of fighting the Witches that threaten mankind... She learns how Magical Girls protect ordinary humans, and she gets ideas of how, in becoming a Magical Girl, that strength can perhaps apply to her ordinary life as well. She's so enamored by these fantasies of becoming a magical girl that her wish is almost to simply become one - but she reminds herself she can get something more out of this bargain, since she’s becoming a magical girl either way. So she wishes for her mother to never fall for scams and malicious people ever again - because Shigure knows she won’t always be present to protect her.

All goes decently well for a time...and then the Magius's barrier goes up in place, and Kamihama is turned upside-down. The Witches become absurdly powerful and poor Shigure is not equipped to handle them. This leads to a chance encounter with Mifuyu, who wins her over with a show of strength in slaying a Witch outright, and talking about how the Wings of the Magius all work together to gather enough Grief Seeds for everyone. After just a day of thinking it over, Shigure joins the Wings and learns the whole truth of magical girls, thus bringing the first act to a close.

The next part begins sometime after Shigure has settled into the Magius. She adheres faithfully to the Magius's rules of concealing one's identity...to her detriment. Other girls, even ones as withdrawn as Shigure, make friends and go against policy to secretly hang out after their Magius duties; meanwhile, Shigure struggles with making friends with people whose faces she doesn't even know. One girl, however, stubbornly insists on talking to Shigure at the end of each day...but Shigure doesn't really know how to handle her and brushes her off. (Hagumu knows that Shigure really does want friends, but doesn't know how to go about it - the two are kindred spirits in that regard - but Hagumu fears she's annoying Shigure...)

One fateful day, as Shigure walks home from school, she sees one of the queen bees from class (who had been insulting the class president) under a Witch's thrall, traversing the streets of Kamihama. Shigure pursues her to an abandoned building, and finds the girl about commit suicide while muttering about how her life is shallow - people say horrible things about her, as does she to them; all they care about is appearances...so what's the point of living...? There isn't one, is there...? But before the girl can take her thoughts to their horrible conclusion, Shigure knocks her out, which leaves the mighty Witch. Shigure is terrified of fighting it...but she forces herself into the Labyrinth anyway. She's terribly outgunned, and on the verge of defeat, but in her most dire moment, a strange-but-familiar magical girl shows up; they work together, and with Shigure serving as distraction, the new girl quickly dispatches the witch with just one swing of her massive sword.

Afterwards, the stranger praises Shigure for saving the classmates's life; Shigure basks in this, but when the classmate comes to, she blows off Shigure helping her (having no memory of how she got here) and says a cutting comment about how Shigure can actually talk after all, before the girl awkwardly excuses herself and walks away. While that experience stings, the hurt is quickly eased by the stranger being very kind to Shigure. Shigure soon recognizes the girl as one of her fellow Black Feathers, and they formally introduce themselves to each other, with Hagumu eagerly taking Shigure's hands - and so the second act ends with Shigure remarking on the warmth of Hagumu's hands.

Memoria 1434.jpg

While Shigure and Hagumu find refuge in each other, they grow jaded with the world around them throughout the final part of the story. The pressure increases as Shigure's mom calls out Shigure for coming home so late all the time, while Hagumu's theater clubmates diss her for taking so long on making costumes and props. The reason Shigure and Hagumu both so late is because of all the work they do for the Magius, which eats up more and more of their time, but their classmates and loved ones would never understand if they told them. They commiserate together, talking about how two of them go out fighting to save people's lives every day, but their accomplishments remain unknown - even the girl whose life Shigure saved never mentioned it to Shigure again. If only people knew what magical girls were doing every day, they would realize just how amazing Shigure and Hagumu are - and how superior they are as human beings, too.

And this opens them up to Touka introducing Magical Girl Supremacy on one fateful day when Touka and Nemu just so happen to walk in on the two of them in Fendt Hope. In the ad hoc lecture, Touka outlines the ideology, saying that on every level, magical girls are superior to ordinary humans in every way. Magical girls, being the current pinnacle of human evolution and the ones to advance society, should therefore be the ones to lead it as well. To Shigure and Hagumu, neglected and downtrodden as they are, the idea that they are better beings than humans is music to their ears - and they have full faith that the Magius are the ones who can see this ideology become reality. They take each other's hands and agree to work together to make magical supremacy come to pass, no matter what the cost may be...even as everything in Arc 1 turns out as it does, and the Wings find themselves abandoned by their leaders.

Even so, Shigure and Hagumu refuse to give up. They refuse to see a future without magical girl supremacy, without their leaders. And so we end with Shigure and Hagumu forming the Neo-Magius, thus setting the story of Arc 2 in motion.

Appearances

Event Appearances

Etymology

  • The kanji in her last name mean "shrine" (宮) and "tail" (尾), respectively.
  • The kanji in her first name mean "time" (時) and "rain" (雨), respectively. Together it means a late autumn rain shower.

Trivia

Gallery

Game Gallery

Official Art

Anime

Memoria Cards

To edit a memoria's details, click on the specific memoria

Card Effect Cooldown EN TextJP Text
The Connection Under the Hood
Normal
Blast Damage DOWN [VII] & Chance to Fog [XV] (Single / 3 T) 8 turns
Max Limit Break
Blast Damage DOWN [VIII] & Guaranteed Fog (Single / 3 T) 7 turns
This person is bright, gentle, and a smile seems to suit them,

Someone who can talk to lots of people who are completely different from me. But sometimes I noticed that that smiling face seemed to be lonely and crying.

We're together, because you're here together with me. The hand I held was very warm.
この人は明るくて柔らかくて、笑顔がとっても似合う人

ぼくとは全然違う沢山の人と喋ることができる人 でも、時々笑った顔が寂しそうで泣きそうで気付かされた

一緒なんだ、ぼくと一緒なんだって。握った手はねとても温かだった
Digital Hideaway
Normal
Guaranteed Evade (Self / 1 T) 10 turns
Max Limit Break
Guaranteed Evade (Self / 1 T) 8 turns
**Unique to Shigure Miyabi**
I don't want to talk, I don't want to listen, I don't want to see with my eyes either.

In a moment like that, avert your eyes and plunge yourself into the screen as much as possible. Hit the keys like a mindless robot, pouring code in.

When a real robot moves, it remembers it was human once.
喋りたくない、聞きたくない、目もみたくない

そんな時は視線を向けて、精一杯画面の中に飛びこんで 無心でロボットのようにキーを打ち、コードを注ぎ込んでいく

本物のロボットが動くと、人間だったことを思い出す
Giant Killing at Twilight
Normal Passive
???
Max Limit Break
Blast Damage Cut [V] & Damage Cut [II]
Because I have a purpose that I can't give up, I have a desire to share with you.

The girls really collide with each other.

“Huh, that’s interesting... but the game has to be like this...!”

“Next time... I won’t hold back... Instructor…!”
譲れない目的があるから、伝えたい想いがあるから

少女たちは本気でぶつかりあう 「…ふふっ、面白い…勝負はこうでなくちゃね…!」

「次は…外さないよ…教官…!」
Naked Heart
Normal
??? ? turns
Max Limit Break
Guaranteed Burn (Single / 1T) & Defense DOWN [VI] (Single / 1T) 6 turns
The cold real intention melts in the hot water, and the hot feelings change to steam.

The rising emotions wiped the haze in front of me and exposed my naked self. I'm sure that the coldness and warmth that you feel when you touch the untidy feelings are false.

The only thing that is correct is that we are wet with regrettable tears.
冷たい本音がお湯に溶けて、熱い想いが湯気に変わる

立ち上る感情は目の前の霞を拭い取って裸の自分をさらけ出した きっと、一糸まとわぬ想いに触れて感じる冷たさと温もりは偽りで

正しいのは悔しい涙に濡れていることだけ
Up to 300 Yen Per Person
Normal
??? ? turns
Max Limit Break
Guaranteed Guardian (1T) & Regenerate HP [IX] (Self / 1T) 8 turns
"Let's all come to buy and eat again. Next time, we will treat you as an instructor."

"That's fine, but I don't have the motivation to pay for it." "Why don't we show the growth of each other and impress the instructor again?"

"...Okay. However, the next one is up to 300 yen per person...”
「またみんなで買い食いしに来ようよ。次も教官のおごりで★」

「それはいいけど、おごりたくなる動機がないとね」 「私チャンたちの成長を見せて、また教官を感動させるってのは?」

「…いいわ。ただし、次もひとり300円までだからね…」
The Weak Are Crushed
Normal Passive
Attack UP [II] & Chance to Anti-Provoke [IV]
Max Limit Break
Attack UP [III] & Chance to Anti-Provoke [VI]
'Is faint hope the cruel result of the miserable?'

Is the thought that had developed clinging to the inside of my chest. The precious someone who wasn't able to reach out, lies momentarily on the ground.

I have no choice but to cry, no choice but to whimper. Large, small, slender, worn out.
仄かな希望は無慚の果ての凄惨か

胸の奥に仕舞い込み、縋りながらも育ててきた思い 大切なそれは誰にも届かず、儚く散って地面に横たわる

泣くしかない、啼くしかない。大きく、小さく、細く、擦り切れて
Welcome to Junk House!
Normal Passive
Attack UP While At Max Health [V] & Defense UP While At Max Health [VII] & Regenerate HP [II]
Max Limit Break
Attack UP While At Max Health [VI] & Defense UP While At Max Health [VIII] & Regenerate HP [III]
"I thought it was a mountain of junk, but I was surprised that it was neatly organized!"

"Well, does that robot work?" "For the time being ... I will reply when I talk to you ... but now it is under maintenance."

"It seems that it also reacts to sleepiness ... Once it was awakened ..."
「ジャンクの山かと思ったら、綺麗に整頓してあってびっくりだよ!」

「なー、そっちのロボって動くのか?」 「一応…話しかけると返事するけど…今は、整備中」

「寝言にも反応するみたいだね…一度、それで起こされちゃった…」
Card Effect Cooldown EN TextJP Text


External links

Gameplay Videos

Side Story and Costume Story Videos

Dialogue Lines