Talk:Deciphering the runes

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Revision as of 05:58, 24 September 2011 by (talk) (The Shape of Archaic Rune O and Ö)
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Old stuff

This is a temporary layout. The translated parts should be displayed in a table or something; like one column for the screencap, one for the transcription/translation, and one for additional notes and speculah --[[Homerun-chan]] 12:45, 19 January 2011 (CST)

Archaic 'L' and modern 'I' are the same. Archaic 'I' should be changed. Commie 06:30, 20 January 2011 (CST)

The rune font is pretty awesome. One improvement could be tho, that it could probably be adjusted better to the full height, instead of x-height. --Piparkaq 03:25, 21 January 2011 (CST)

Just wondering, why are there some parts in bold? If there is a particular reason (which I guess there is, there's no way shaftfags would do things randomly), then it should be explained somewhere (right before the chart maybe) --Homerun-chan 11:54, 21 January 2011 (CST)


How does 5 symbols translate into 2011? No matter how I look at it, it absolutely cannot be 2011. If you must insist into making it "numerical runes", then it's something like 22*11 Voting for revert. Mic2070 00:55, 22 January 2011 (CST)

2 is actually the 0-0 thing seen in the screencap. It's one symbol. I think some in a recent thread have been looking at the barcodes present in the mami mogu mogu box and the bottles, and analyzing the barcodes for their numbers. Holycrap 01:07, 22 January 2011 (CST)

Ok, I saw it. I'm currently catching up on the threads, sorry. I'll add that to the image's description, because it's really subtle Mic2070 01:10, 22 January 2011 (CST)

Image dump

WIP image dump --0x99 01:45, 22 January 2011 (CST)

Why don't we agree that the 3rd rune shown is 2? It appears in the "Prolog Im Himmel 2011" shot too, so it's consistent --Homerun-chan 17:03, 31 January 2011 (CST)

Musical runes

Seems like the musical runes are made up of "real" musical notation parts. Going to make a set of the elements to make it easier to make the runes. --Piparkaq 09:16, 5 March 2011 (UTC)

Cross Review

Cross review runes.jpg

Edit: no new runes Prima 10:12, 20 March 2011 (UTC)

IE9 TTF support

It seems IE9 will not render a TTF font located on the web, unless it's "allowed to serve it from a web server", in order to avoid license problem. Does any people know how to fix it and make it shown properly under IE9? -- 14:25, 8 April 2011 (UTC)

Someone just fixed it?-- 16:09, 21 May 2011 (UTC)

X and Q

Forgive my curiosity, but I'm wondering where the "X" and "Q" runes appeared in the anime. -- Universalperson 12:51, 14 April 2011 (UTC)

They appear in the OP, in the scene where Madoka transforms with the assist of the other pink-haired girl. From ep2 onwards, there are runes floating all around the transformation bubble. Ep6 is best for inspection, thanks to its background color alternation (some shots have darker background that way). Apparently someone inspected that scene veeeery closely and found two unidentified runes. How did he conclude which of them is Q and which is X, remains a mystery to me. and found that some runes are spinning and fading into each other in alphabetical order. It's even pointed out in the "The runes for 0-6 as well as Q and X." image above. --KFYatek 13:39, 14 April 2011 (UTC)
Oh! Can't believe I missed that! Thanks! -- Universalperson 15:02, 14 April 2011 (UTC)

Q Rune

Now that we've gotten a good look at the Q rune, is someone going to add it to the page, and/or the ttf? 04:52, 22 April 2011 (UTC)

I'll probably do it later today. --KFYatek 15:29, 22 April 2011 (UTC)
NVM, User:FontAnon made it already. Now just use the new version as the embedded font... --KFYatek 22:05, 22 April 2011 (UTC)

Other fonts

Randomly found on Twitter, Madoka font (i.e. the font for the logo and stuff) --Homerun-chan 22:24, 15 May 2011 (UTC)

Runic fonts found on Pixiv. Comicum Crassum Information(Japanese); Texturae Information(Japanese) 06:34, 16 May 2011 (UTC)

Oh f... that Texturae font is epic. --kFYatek 09:21, 16 May 2011 (UTC)
Amazing. The Texturae font distinguishes ß's lower and upper case. Our main font treats lower case ß as Archaic and doesn't support its upper case. How about putting "Modern Runic ß" on "capital ß (U+1E9E)?" 05:43, 20 May 2011 (UTC)
I'm not familiar with this letter, so I didn't know there's a capital ß, thanks for the info. Added it in the runic font.--FontAnon 21:07, 20 May 2011 (UTC)
It was only added recently in the standards (2008). Since ß is never used at the start of a word, the uppercase form is only used in all-caps words, where it is usually replaced by SS. See -- 16:49, 21 May 2011 (UTC)
Just what I saw. The capital ß in the runes' page is replaced by SS. An "SS" but a SINGLE character. It changed to its original form after being copied into MS Word. 06:41, 23 May 2011 (UTC)

Added a Latin/Cyrilic font. It gives the feel of runes but can be read. 19:38, 2 June 2011 (UTC)

Handwritten MadokaRunes

user:Piparkaq and I have been working on a script version of madokarunes. Has anyone else been giving it a shot? - Prima 07:36, 21 May 2011 (UTC)

Looks like some twitter dude did. Anyway I'll give it a try too since I don't have anything better to do today ... --Homerun-chan 11:37, 22 May 2011 (UTC)
Oh shit, you're onto my second twitter account! Σ(゚Д゚) --Piparkaq 06:46, 23 May 2011 (UTC)
Yeah, I noticed it when you posted your link on the IRC yesterday. Well that explains the Yuno-anthony avatar --Homerun-chan 08:29, 23 May 2011 (UTC)
Wow, someone was bored in class. Though it's only normal, Kazumi and half the other pages I started were written by hand in class as well :P --BrickBreak 11:51, 22 May 2011 (UTC)

Addin my share with the runes I tried this morning. Most of the time, we can consider the modern and archaic runes to be coming from a common "ancestor", so I tried to do something in-between (just like prima and Piparkaq actually). Most of the time you end up with either version by writing faster (i.e. miswriting the circles, closing parts that shouldn't be, etc.) --Homerun-chan 18:27, 24 May 2011 (UTC)

Greasemonkey Script

The Greasemonkey Script is quite out of date. It accesses alphabets by the early deciphering table which has a mistake on runic W. 10:14, 25 May 2011 (UTC)

Madokarune: Numerials

Carsalesman numerials.jpg

Stumbled upon this on reddit and immediately noticed some similarity between this and madokarune, even if it wasn't one-to-one correspondence.

Roughly, the madokarune matrix is appx

  • 1, 2, 4 1, 2, 4
  • 3, 7, 8 3, 7, 8
  • 6, 9, 5 6, 9, 5

The only odd-rune-out is 9. Maybe I am overthinking this, when is OST2 coming out? - Prima 22:36, 21 July 2011 (UTC)


"Whether by mistake or on purpose (to frustrate codebreakers) approximately half of the lines of script contain one or more typos or misspelt words."

I would bet on being a mistake since Japanese people tend to misspell western words often in anime. Evidences: (You can easily find more) -- 00:26, 13 September 2011 (UTC)

All of the spelling errors occurred during transcription from German into runes. If you look at those German sentences in the production notes, they are spelled correctly. --Kureru 02:06, 16 September 2011 (UTC)

The Shape of Archaic Rune O and Ö

Through the BD version, we can see clearly that runic O(archaic) is like a reversed S. Will you fix it or just keep the current ʔ-shape? 16:59, 21 September 2011 (UTC)

Yeah, the current vector is kind of off. You can see the rune really clearly in this shot from the OP, and it's a single S-shaped stroke rather than the two we currently have. Neuchadjinys 23:22, 21 September 2011 (UTC)
Oh, um, also, the archaic B and C vectors look much smoother than the actual runes do. Those should probably be fixed too, if it isn't too much trouble. Neuchadjinys 23:24, 21 September 2011 (UTC)
Well, let's make a list, then. It'd be great if someone could fix them. Feel free to add more. --TATZL 17:45, 22 September 2011 (UTC)
Fixed archaic O, modern T and modern Y. I'll work in archaic B and C and update the font in a while.--FontAnon 19:32, 22 September 2011 (UTC)
Fixed archaic B and C. Font updated. --FontAnon 20:29, 22 September 2011 (UTC)
Rune Current vector Example of revision Problem/Explanation
B (Archaic) Archaic B.svg Vector looks much smoother than the actual rune
C (Archaic) Archaic C.svg Vector looks much smoother than the actual rune
O (Archaic) Archaic O.svg Oprunes8.jpg The rune should have a reversed 'S'-shape.
W (Modern) Modern W.svg 01-sequence5.jpg
(Top left line, in the word "antworten")
Should be less angular
X (Archaic) Archaic X.svg Archaic X example.jpg
Edges should be a bit smoother
T (Modern) Modern T.svg BD 6 SS 01.jpg
(Bottom left, in in the word "not")
They look a bit off
Y (Modern) Modern Y.svg BD 6 SS 01.jpg
(Bottom left, in in the word "you")
Ö (Archaic) Archaic Ö.svg Same as O. Same as O.
Ä (Musical) Currently, the runes are missing Runes chart expanded.gif ÄÖÜ should look like their normal counterpart with two dots, while ß looks like an upside-down B
Ö (Musical)
Ü (Musical)
ß (Musical)
They look great! :) Two more things:
  • The modern 'W' seems a bit rough. It's the right shape, but it looks too smooth and angular compared to the other runes.
  • The archaic 'X' has the opposite problem-- it should be smoother. The scene in episode 11 that it's taken from uses a more... gnarled-looking version of the archaic font (most easily seen with the 'B's). It looks kind of incongruous with the other, less embellished vectors. Neuchadjinys 03:13, 23 September 2011 (UTC)
This brief shot from the OP is probably what the X looks like regularly. Neuchadjinys 03:13, 23 September 2011 (UTC)
Smoother version of archaic X from the OP
Don't you think that the space of musical ÄÖÜß is kept because they aren't officially appeared? Is it possible that the umlauts are shaped in whole notes? 18:58, 23 September 2011 (UTC)