Talk:Madoka Magica Online Gameplay: Difference between revisions
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(Created page with "== Die-rolling mechanics == Is the die completely randomized, or is there some sort of trick, like Mario Party, to get the roll you want? I've noticed that if you click and h...") |
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I've noticed that if you click and hold on the die, it grows and shrinks repeatedly, and when it reaches maximum size it'll sparkle. Moreover, the die may bounce off the edges when thrown, also creating sparkles. Does anyone know if this actually has an effect on outcomes? It ''seems'' like it might, but I haven't had enough consistency in the results, let alone a good sample size. [[User:Selphos|Selphos]] 03:27, 8 October 2012 (UTC) | I've noticed that if you click and hold on the die, it grows and shrinks repeatedly, and when it reaches maximum size it'll sparkle. Moreover, the die may bounce off the edges when thrown, also creating sparkles. Does anyone know if this actually has an effect on outcomes? It ''seems'' like it might, but I haven't had enough consistency in the results, let alone a good sample size. [[User:Selphos|Selphos]] 03:27, 8 October 2012 (UTC) | ||
== Sunset levels == | |||
9: lv29 Gertrud, 1 Adelbert | |||
10: lv32, 1 Anthony and 1 Adelbert, witch has non-trivial HP now | |||
11: lv35, 1 Anthony and 1 Adelbert | |||
12: lv38, 1 Anthony and 1 Adelbert | |||
13: lv41, 1 Anthony and 1 Adelbert. Still 0exp/0coins |
Latest revision as of 19:08, 26 December 2012
Die-rolling mechanics
Is the die completely randomized, or is there some sort of trick, like Mario Party, to get the roll you want?
I've noticed that if you click and hold on the die, it grows and shrinks repeatedly, and when it reaches maximum size it'll sparkle. Moreover, the die may bounce off the edges when thrown, also creating sparkles. Does anyone know if this actually has an effect on outcomes? It seems like it might, but I haven't had enough consistency in the results, let alone a good sample size. Selphos 03:27, 8 October 2012 (UTC)
Sunset levels
9: lv29 Gertrud, 1 Adelbert 10: lv32, 1 Anthony and 1 Adelbert, witch has non-trivial HP now 11: lv35, 1 Anthony and 1 Adelbert 12: lv38, 1 Anthony and 1 Adelbert 13: lv41, 1 Anthony and 1 Adelbert. Still 0exp/0coins