Template:Magia Record Stats
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Creates a Magia Record unit stats box.
Parameters
- Basic Stats
hp0,atk0,def0– Initial HP, ATK, and DEF.hp1-hp5– Max HP for each star (only include those that are valid for the character).atk1-atk5– Max ATK for each star (only include those that are valid for the character).def1-def5– Max DEF for each star (only include those that are valid for the character).hpmax,atkmax,defmax– Max HP, ATK, DEF when fully maxed out including spirit enhancement.
- The unit's rarity range is determined by which levels these keys are specified for. For example, if you specify
atk3andatk4, it will display as 3★ → 4★. The0andmaxlevels are always mandatory.
- Miscellaneous
attribute– The unit's attribute. Should beaqua,flame,forest,light,dark,voidorunknown. Uses Template:Magia Record Attribute.type– The unit's type; must be one of the valid type categories.typedisplay- The displayed type; if present, is displayed instead of the type above but still using the above type to categorize the character.disk1-disk5– The unit's disk pool. Should beaccele,blast-,blast!,blast/,blast\orcharge. Omitted entries will be filled with a duplicate of the previous entry (so,disk1is always mandatory). Uses Template:Magia Record Disk.
- Connect
connect– The name of the unit's connect skill.connecttype– The icon of the unit's connect skill (see Template:Magia Record Skill Icon for valid values).connect1-connect5– Effect of the connect skill for each star (only include those that are valid for the character).
- Magia
magia– The name of the unit's magia skill.magiapat– The pattern of the magia (see Template:Magia Record Magia Type for valid values).magia1-magia5– Effect of the magia skill for each star (only include those that are valid for the character).
- Doppel or Magia 2 - leave these out if the unit doesn't have one
doppel– The name of the unit's doppel or second magia skill.doppel5– Effect of the doppel or second magia skill.doppeltype- Eitherdoppelormagia2(determines whether the above is a doppel or a second magia).doppelpat- The pattern of the doppel or second magia (same asmagiapat).
- EX Skill - leave these out if the unit doesn't have one
exskill- The name of the unit's EX skill.exskilltype– The icon of the girl's EX skill (see Template:Magia Record Skill Icon for valid values).exskill1- Effect of the EX skill on 1 slot.exskill4- Effect of the EX skill on 4 slots.
- Extra
nocategory- If empty all Magia Record unit categories will be applied. If it equals yes, none of the categories will be applied.
Usage
Here's an example of what the code might look like for Iroha Tamaki:
{{Magia Record Stats
|hp0=3068|atk0=878|def0=1157
|hp1=9204|atk1=2634|def1=3471
|hp2=10633|atk2=3033|def2=4016
|hp3=13474|atk3=3848|def3=5089
|hp4=17748|atk4=6714|def4=6714
|hp5=22020|atk5=6276|def5=8332
|hpmax=25365|atkmax=7517|defmax=9720
|attribute=light|type=Heal
|disk1=accele|disk3=blast-|disk5=charge
|connect=We're Together, We'll Be Fine
|connecttype=support-heal
|connect1=HP Recovery [I]
|connect2=HP Recovery [III]
|connect3=HP Recovery [V]
|connect4=HP Recovery [VII] & Restore MP to [[Yachiyo Nanami|Yachiyo]]
|connect5=HP Recovery [VIII] & & Attack UP [VI] & Restore MP to [[Yachiyo Nanami|Yachiyo]]
|magia=Strada · Futuro
|magiapat=all
|magia1=Damage to all enemies [I] & Revive Ally
|magia2=Damage to all enemies [I] & Revive Ally
|magia3=Damage to all enemies [II] & Revive Ally
|magia4=Damage to all enemies [IV] & Revive Ally
|magia5=Damage to all enemies [VI] & Revive Ally & HP Restore (All)
|doppel=Giovanna
|doppelpat=all
|doppel5=Damage to all enemies [VIII] & Revive Ally & HP Restore (All) & Remove All Negative Effects
}}
Outcome:
| Stats, Connect, Magia Data | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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