Template:Magia Record Stats

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Creates a Magia Record unit stats box.

Parameters

Basic Stats
  • hp0, atk0, def0 – Initial HP, ATK, and DEF.
  • hp1 - hp5 – Max HP for each star (only include those that are valid for the character).
  • atk1 - atk5 – Max ATK for each star (only include those that are valid for the character).
  • def1 - def5 – Max DEF for each star (only include those that are valid for the character).
  • hpmax, atkmax, defmax – Max HP, ATK, DEF when fully maxed out including spirit enhancement.
The unit's rarity range is determined by which levels these keys are specified for. For example, if you specify atk3 and atk4, it will display as 3★ → 4★. The 0 and max levels are always mandatory.
Miscellaneous
  • attribute – The unit's attribute. Should be aqua, flame, forest, light, dark, void or unknown. Uses Template:Magia Record Attribute.
  • type – The unit's type; must be one of the valid type categories.
  • typedisplay - The displayed type; if present, is displayed instead of the type above but still using the above type to categorize the character.
  • disk1 - disk5 – The unit's disk pool. Should be accele, blast-, blast!, blast/, blast\ or charge. Omitted entries will be filled with a duplicate of the previous entry (so, disk1 is always mandatory). Uses Template:Magia Record Disk.
Connect
  • connect – The name of the unit's connect skill.
  • connecttype – The icon of the unit's connect skill (see Template:Magia Record Skill Icon for valid values).
  • connect1 - connect5 – Effect of the connect skill for each star (only include those that are valid for the character).
Magia
  • magia – The name of the unit's magia skill.
  • magiapat – The pattern of the magia (see Template:Magia Record Magia Type for valid values).
  • magia1 - magia5 – Effect of the magia skill for each star (only include those that are valid for the character).
Doppel or Magia 2 - leave these out if the unit doesn't have one
  • doppel – The name of the unit's doppel or second magia skill.
  • doppel5 – Effect of the doppel or second magia skill.
  • doppeltype - Either doppel or magia2 (determines whether the above is a doppel or a second magia).
  • doppelpat - The pattern of the doppel or second magia (same as magiapat).
EX Skill - leave these out if the unit doesn't have one
  • exskill - The name of the unit's EX skill.
  • exskilltype – The icon of the girl's EX skill (see Template:Magia Record Skill Icon for valid values).
  • exskill1 - Effect of the EX skill on 1 slot.
  • exskill4 - Effect of the EX skill on 4 slots.
Extra
  • nocategory - If empty all Magia Record unit categories will be applied. If it equals yes, none of the categories will be applied.

Usage

Here's an example of what the code might look like for Iroha Tamaki:

{{Magia Record Stats
|hp0=3068|atk0=878|def0=1157
|hp1=9204|atk1=2634|def1=3471
|hp2=10633|atk2=3033|def2=4016
|hp3=13474|atk3=3848|def3=5089
|hp4=17748|atk4=6714|def4=6714
|hp5=22020|atk5=6276|def5=8332
|hpmax=25365|atkmax=7517|defmax=9720
|attribute=light|type=Heal
|disk1=accele|disk3=blast-|disk5=charge
|connect=We're Together, We'll Be Fine
|connecttype=support-heal
|connect1=HP Recovery [I]
|connect2=HP Recovery [III]
|connect3=HP Recovery [V]
|connect4=HP Recovery [VII] & Restore MP to [[Yachiyo Nanami|Yachiyo]]
|connect5=HP Recovery [VIII] & & Attack UP [VI] & Restore MP to [[Yachiyo Nanami|Yachiyo]]
|magia=Strada · Futuro
|magiapat=all
|magia1=Damage to all enemies [I] & Revive Ally
|magia2=Damage to all enemies [I] & Revive Ally
|magia3=Damage to all enemies [II] & Revive Ally 
|magia4=Damage to all enemies [IV] & Revive Ally
|magia5=Damage to all enemies [VI] & Revive Ally & HP Restore (All)
|doppel=Giovanna
|doppelpat=all
|doppel5=Damage to all enemies [VIII] & Revive Ally & HP Restore (All) & Remove All Negative Effects
}}

Outcome:

Stats, Connect, Magia Data
Rarity Final Lv Type Attribute

1★→ 5★

100

Heal

STATS HP ATK DEF

Initial 3068 878 1157

Max at ★1 9204 2634 3471
Max at ★2 10633 3033 4016
Max at ★3 13474 3848 5089
Max at ★4 17748 6714 6714
Max at ★5 22020 6276 8332

Max SE 25365 7517 9720
Disks
Connect: We're Together, We'll Be Fine

★1 HP Recovery [I]
★2 HP Recovery [III]
★3 HP Recovery [V]
★4 HP Recovery [VII] & Restore MP to Yachiyo
★5 HP Recovery [VIII] & & Attack UP [VI] & Restore MP to Yachiyo
{{{2}}} Magia: Strada · Futuro

★1 Damage to all enemies [I] & Revive Ally
★2 Damage to all enemies [I] & Revive Ally
★3 Damage to all enemies [II] & Revive Ally
★4 Damage to all enemies [IV] & Revive Ally
★5 Damage to all enemies [VI] & Revive Ally & HP Restore (All)
{{{2}}} Doppel: Giovanna

★5 Damage to all enemies [VIII] & Revive Ally & HP Restore (All) & Remove All Negative Effects