User talk:Prima

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Notes from the breads for future pages:

madoka OP changes

  • = change

ep6: green-grey trees light blue veins, flows down wall

  • turquoise-green -> purple/reddish purple -> red/yellow/green bg, light with white swirls sphere, yuri power hugging

swirling countdown orange chainlink/roof/madoka/homura sequence + orange shaft of light pink-orange moon title, light brown clouds ED - swirling grey clouds/swirling blue clouds slow into a path

ep7: green-grey trees light blue veins, flows down wall

  • yellow-dark yellow bg, light sphere, gentle hugging

swirling countdown orange chainlink/roof/madoka/homura sequence + orange shaft of light pink-orange moon title, light brown clouds ED - swirling grey clouds/swirling blue clouds slow into a path

ep8: green-grey trees light blue veins, flows down wall yellow-dark yellow bg, light sphere, gentle hugging swirling countdown orange chainlink/roof/madoka/homura sequence + orange shaft of light pink-orange moon title, light brown clouds ED - swirling grey clouds/swirling blue clouds slow into a path

ep9: green-grey trees light blue veins, flows down wall yellow-dark yellow bg, light sphere, gentle hugging swirling countdown orange chainlink/roof/madoka/homura sequence + orange shaft of light pink-orange moon title, light brown clouds

  • no ED

ep10:

  • OP at end instead of ED
  • all text is black instead of pink and scrolls instead of fading in/out

green-grey trees light blue veins, flows down wall yellow-dark yellow bg, light sphere, gentle hugging swirling countdown orange chainlink/roof/madoka/homura sequence + orange shaft of light

  • new tower top image with all 5 girls

pink-orange moon title, light brown clouds

Your 'orange shaft of light' is just a lens flare.

Magical ☆ Inquisition Squad

魔法討伐隊 またぎ☆マギカ is an fan-made action-adventure sidescroller based on the anime, developed by 耳小屋. The latest version can be downloaded here. In it, the player select between several Mahou Shoujo as avatar to battle through various Witch's lair to defeat the Witches and obtain their Grief Seed.

As of version 3, play can select between Mami, Kyouko, and Sayaka as avatar to battle through lairs of Gertrub and Charlotte.

Installation

Download the latest version of the game and unzip it into a new directory.

  • It needs your regional settings to use dot and not comma as decimal separator to run; to see kanji and not random mojibake, change regional settings to Japanese or use AppLocale.
  • It is a Windows binary, but works just fine on WINE (for Linux, for Intel Mac). It is adviced to use env LANG=ja_JP.utf8 wine Player.exe setting.

Controls

Basic Control

  • ↑ / ← / → / ↓: Move your avatar using the arrow keys.
  • X: Jump, press X again to leap forward.
  • Z: Basic attack.
  • [Charge] Z: Hold down Z to initiate a charged attack.
  • X + ↑: High jump, press X + ↑ again to double jump, or X to leap forward.

Mami

  • Z: Summon five guns in the direction you're facing. If you're in mid air they fall on top of you. Touching a gun fires it in the direction of the nearest enemy. Summoning guns uses 10 mp.
  • Z + ↓: Swing a gun in melee, useful when you need to hit something close fast.
  • Z + ↑: Summon five guns in a row that fire in rapid succession after a couple seconds, can be used in mid air.
  • [Charge] Z + ↑: Tiro Finale, uses 100 mp.
  • [Charge] Z + ↓: summon a trap that immobilizes, doesn't seem to work on bosses, uses 50 mp.

Sayaka=

  • Z: Slash, can be used very rapidly, can be used after a single jump upwards.
  • Z + →: Thrust, dealt higher damage, but slower, can be used when jumping forward.
  • Z + ↓: Dash forward, temporarily invulnerable and anything you go through is killed but stoppable by wall or ledge, uses 20 mp. In midair it's a down thrust and takes no mp.
  • Z + ↑: Slash up.
  • [Charge] Z + ↑: Kill everything on the screen, uses all mp and takes at least 100 mp to activate.
  • [Charge] Z + ↓: Gives a temporary buff. While activated any damage taken is refunded at the end the effect. Drains mp rather fast and if it runs out.

Kyouko

  • Z: Thrust forward, hitting anything three squares ahead, and misses everything else.
  • Z + →: Sends spearhead forward, does no damage on the return and has a minimum range of 3 squares. Uses 10 mp. It can be used in midair and can also jump after using it.
  • Z + ↓: Twirl spear for a few seconds, hitting everything close. In midair this uses 10 mp and sends spear-chain out, 270 degrees from your back. Like Z + →, only the spearhead deals damage and it hits nothing in a 4 square radius, or anything beyond.
  • [Charge] Z + ↑: Summons a huge spear from the ground three squares ahead. The shaft does not block or damage enemies, uses 100 mp.
  • [Charge] Z + ↓: Sayaka's nuke from Episode 9, blasts all enemies on screen, uses all mp. Requires 100 to activate, deals 50 damage to you at the end (yes it can kill you).


Strategy

Mami

  • X + ↓ dash into X + ↑ double jump to gain the most horizontal momentum possible. You can even jump clear over the first steps at the beginning of the level, even clearing the enemy's trail on Veteran.
  • Z + ↓ can be canceled into X + ↓ or aerial X + ←/→. This is really useful for escaping Charlotte when she eats you. Conversely, you can also cancel dashes back into Z + ↓, so you can go X + ↓ to Z + ↓ to X + → for a really fast attack that covers a lot of ground.
  • The fastest way to get access to small rifles is to do it on the ground and then shorthop up and catch them in the air. Aerial rifle spawn is obviously really slow, and this way is slightly faster than waiting for the grounded ones to land. Also, facing a wall and spawning rifles will spawn them all in the exact same place.
  • Minor trick for Charlotte, if you go up on the top left platform of the three where she spawns, and stand all the way on the left, you can ↑Z and then move forward so that she spawns into a facefull of bullets.

Kyouko

  • When Kyouko is in midair and sees an enemy she will sometimes put a cross hair over them, briefly. If you press Z and ONLY Z, you will fly towards the enemy. If you hit them you will bounce back a ways. You can use it again sometimes while you're bouncing back. This uses 10 mp per attack.

References

Move list Mami strategy

Magic & Abilities

Magic in the Magica Universe are forces created from fluctuation of emotion, unbounded by the First Law of Thermodynamic. When QB's scientifically-advanced civilization discovered Magic, they realized Magic's capacity to create new energy can postpone maximum Entropy and delay the heat death of the Universe. However, QB's civilization are incapable of emotions, thus they scoured the Universe for species with the most emotional potential. QB found his answer in the Earth's human females, especially those still developing secondary sex characteristics. Mahou Shoujo and Witches, thus the settings of the story, are the result of QB's quest to harvest this energy.

Magical beings

Three class of magical beings: Mahou Shoujo, Witches, and Familiars.

Physical enhancements

All Mahou Shoujo exhibits superhuman strength, agility, regeneration.

Weaponry

Henshin

Restrain

Witch Detection

Telepathy

Barrier

Healing

Witches

Witch's curse

psychological manipulation

Lair

Familiar

Shape shifting

Attack

Kyouko:Spear, Barrier, (possibly something food related to her gem) Mami:Guns, UberGun, Can fight with a dirty gem as well as someone with a clean, ribbon power. Sayaka:Rapiers of mass proportions, uber healing. Homura:Stop-time, Go back in time, but only for a specific time period, has a hidden dimension in her clock-thing that she keeps everything

in. m an abilityfag so I love analyzing techniques and such.

Mami Weapon: One-Shot Rifles Ability: Magical catch-all ribbons, baseball bat augmentation

Sayaka Weapon: Infinite Rapiers Ability: Incredible Regen

Homura Weapon: Shield (Captain America ftw) Power(s): Time Manipulation, Hammerspace

Madoka Weapon: Cake Bow Power: ?????

Kyoko Weapon: Changling Spear Power: Red Barrier

46949443 Anything else that I'm missing?

I'm thinking that each MG has an offensive, defensive, and supplementary power. only the supplementary power is affected by the wish.

Here's how I see the breakdown: Mami: -offensive: rifles/muskets; defensive: the ribbons -supplementary: magical longevity (based on her wish to live)

Sayaka: -Offensive: swords; defensive: unknown (the main prob with the theory) -Supplementary: incredible regen

Homura: -Offensive: hammerspace; defensive: shield (seen in the ep1 fight) -Supplementary:time manipulation (based on wish to redo her meeting until able to protect Madoka)

Kyoko: -Offensive: jointed spear; defensive: barrier -Supplementary: ability to manipulate decisions (based on her wish to make people believe/follow her father)

Madoka: -Offensive: bow and arrow; defensive: not known (not much screen time) -Supplementary: unknown (because wish unknown)

Population dynamics

Change in Mahou Shoujo = Contract rate - (rate of Dead + rate of Becoming witch) * Current number of Mahou Shoujo;

Change in Witches = Number of minions that mature per witch * current number of Witches - rate of Witches killed * current number of Mahou

Shoujo + rate of Becoming witch * current number of Mahou Shoujo ΔM= C - (D + B) * M(t) ΔW= N * W(t) + (B - K) * M(t)