Madoka Magica Portable Madoka Route
As If We Met in a Dream... (夢の中で逢った、ような…)
Summary
This is the only one choice in the beginning of the game. The storyline is similar to the anime, but some scenes and dialogue differ, if only in small ways. The biggest difference is the end result. The route only has one ending, so players would be able to easily complete it. Other characters' points of view may be understood from it. This route is considered a tutorial introduction to the game.
Story
Warning, this section contains spoilers. |
---|
The storyline of this route is similar to the main timeline in the anime, but with enough differences to make it feel different. For example, Madoka has her conversation about Hitomi's love letters in the dining room with both her parents, instead of in the bathroom with her mother. There are also new scenes that give more perspective on the characters, their interactions with others, inner thoughts, and more interactions with minor characters. The biggest change however is unlike anime episode 8, Homura fails to arrive in time to shoot Kyubey before Madoka makes her wish to save Sayaka, and becomes a magical girl. Homura shoots Kyubey and resets the timeline. Here are some examples of new things revealed in the game: Madoka
Sayaka
Mami
Homura
Kyoko
|
Observations and Trivia
Speculations
Strategy
- As the introductory route with strong magical girls and easy fights, players can learn to try out different girls and their skills to become familiar with their abilities. After this route is completed, players have access to the first Mysterious Witch Barrier under the Extra menu to further practice playing with magical girls and learning their abilities. If a player chooses to do this, prior to entering it, they should first go to the Shop under the Extra menu, to use energy points from clearing the route to purchase spells that the girls can learn. This is necessary before one can use the spell books gathered in the dungeon to learn new abilities. Completing each route will open a new mysterious witch barrier, with new familiars and later on, new witches. Some of these witches and familiars can only be found here, and not in the game routes.
- Madoka's route can be replayed to increase Madoka and Sayaka's causal values, which carries forward and makes them stronger as magical girls. Doing so means it's easier to fight witches with them. Madoka can become strong enough to solo Walpurgis in the Mami route.
- Mami only needs to defeat Charlotte's first form, so Tiro Finale (ティロ・フィナーレ) is the quickest way to defeat it. Charlotte's second form can be dealt with easily by Homura, by using Clock-Up (クロックアップ) and Suspend Time (時間停止).
- The most difficult encounter in this route is Elsa Maria. Since Sayaka's emotion value is inevitable high, her soul gem will become dark quickly and when that occurs, any ability using MP is no longer available. Her soul gem must be cleansed using a grief seed before it gets completely dark, or it will no longer be possible to cleanse it. When Kyoko joins Sayaka, which happens when Sayaka is close to approaching Elsa Maria, immediately switch to Kyoko to finish the fight. There are warnings on the map where Elsa Maria will use her long-range attacks, which can be used to avoid damage.