Magia Exedra/Gameplay

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Home

Please note that, until the game releases, functions are theorized

The homescreen.

On the homescreen, the player has 13 buttons to choose from. Their functions, from top to bottom, are:

  • Profile: The players name and profile. It also displays their player level.
  • Chat: Communicate with other users from around the world.
  • Tasks: The user can complete tasks and obtain rewards from said tasks.
  • Present box: A place for the user to obtain gifts from the developers
  • Daily chest: A chest the user can open once per day.
  • Chamber of Light:
  • Player Matchup: Arena mode, where the user can fight against the bots of other users.
  • Union: A place for the user to meet and collaborate with other users.
  • Shop: Allows the user to visit Nighthawk and purchase items using real or in-game currency.

Battle

Pre-battle

Before starting battle, the Player must create a team of five or less Magical girls. These Magical girls are obtained through the Fate Weave, or gacha system. A Memory (verify name) can be equipped to a character to increase their power. Additionally, Magical girls and Memories can be leveled up to further increase their power. Each Magical girl has a select rank that can be upgraded.

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Battle

In battle, the five Magical girls stand in a line facing the opponents. There are six combat Kioku (roles) a Magical girl can be. There are also six combat elements that a Magical girl can be. Each enemy has a break gauge that can be worn down by the Breaker Kioku or an element (up to three types). When the break gauge is broken, the enemy will take extra damage (damage increase changes depending on the enemy).
The battle party shares a "special gauge" made up of five (verify) segments. These segments are expended one at a time when a Magical girl uses a special attack. Attacking normally gains a special gauge segment. By attacking, a Magical girl can change her turn order and placement on the turn-order bar on the side of the screen. Magical girls can also charge their ultimate attacks to attack enemies.

Kioku

  • Attacker: Adept at attacking.
  • Breaker: Adept at putting enemies into break.
  • Buffer: Adept at offensive support.
  • Debuffer: Adept at weakening enemies
  • Defender: Adept at protecting allies.
  • Healer: Adept at healing allies.

Elements

All elements can deplete certain enemies break gauges, and the necessary elements to do so change depending on the enemy.

  • Light
  • Dark
  • Flame
  • Forest
  • Aqua
  • Void

Post-battle

Upon winning a battle, the Magical girls will gain experience and the player will gain items.

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