Magia Exedra/Gameplay

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Home

The home screen shows a rotatable view of the interior of the lighthouse. Some elements within the view can be interacted with, but only one of those does something useful. There are 9 options across the top of the screen and 7 more across the bottom.

The functions across the top are, from left to right:

  • Profile: The player's name is shown. Tap to open the profile page.
  • Level: Displays their player level. There is an info button which shows how close you are to the next level when tapped.
  • QP: Displays the player's current QP. A plus button to the right can be tapped to increase it by consuming Magical Cubes or Magica Stones.
  • Magica Stones: Displays the player's current Magica Stone count. A plus button to the right can be tapped to purchase more from the store.
  • Missions: The user can complete tasks and obtain rewards from said tasks.
  • Gift Box: A place for the user to obtain gifts from the developers. Items obtained from the store and regular quests are often claimed here as well.
  • Menu: Opens up the menu page, which contains additional options that are less frequently needed.
  • Screenshot Mode: A little broken square below the menu button hides all the buttons on the screen. Tap again to get them back.

The functions across the bottom are, from left to right:

  • Chamber of Light: The in-game library showing all your major collectibles.
  • Player Match: Arena mode, where the user can fight against the bots of other users.
  • Union: A place for the user to meet and collaborate with other users.
  • Shop: Allows the user to visit Nighthawk and purchase items using real or in-game currency.
  • Fate Weave: Allows the user to draw from the gacha.
  • Party: Allows the user to manage their party and upgrade magical girls and portraits.
  • Quests: Self-explanatory.

There is also one function that is placed within the lighthouse, which means it can be rotated out of sight:

  • Magia Box: A chest which slowly fills up with useful goodies over time. The player may also spend Magica Stones several times a day to obtain the goodies immediately.

Battle

Pre-battle

Before starting battle, the Player must create a team of five or less Magical girls. These Magical girls are obtained through the Fate Weave, or gacha system. A Memory (verify name) can be equipped to a character to increase their power. Additionally, Magical girls and Memories can be leveled up to further increase their power. Each Magical girl has a select rank that can be upgraded.

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Battle

In battle, the five Magical girls stand in a line facing the opponents. There are six combat Kioku (roles) a Magical girl can be. There are also six combat elements that a Magical girl can be. Each enemy has a break gauge that can be worn down by the Breaker Kioku or an element (up to three types). When the break gauge is broken, the enemy will take extra damage (damage increase changes depending on the enemy).
The battle party shares a "special gauge" made up of five (verify) segments. These segments are expended one at a time when a Magical girl uses a special attack. Attacking normally gains a special gauge segment. By attacking, a Magical girl can change her turn order and placement on the turn-order bar on the side of the screen. Magical girls can also charge their ultimate attacks to attack enemies. Three-star magical girls have no special attack.

Kioku Roles

Icon Role Description
Attacker Adept at attacking.
Breaker Adept at putting enemies into break.
Buffer Adept at offensive support.
Debuffer Adept at weakening enemies
Defender Adept at protecting allies.
Healer Adept at healing allies.

Elements

All elements can deplete certain enemies break gauges, and the necessary elements to do so change depending on the enemy.

Element Icons
Light
Dark
Flame
Forest
Aqua
Void

Post-battle

Upon winning a battle, the Magical girls will gain experience and the player will gain items.

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