Talk:Translated Official Documents/Archive 3

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Regarding the April Article of Megami

I just thought I'd like to add a note about Monster Hunter and its relevance to Madoka Magica. Monster Hunter is a very popular video game series that revolves around the concept of (in one of the developers' own words) "hunting really big monsters with really big weapons;" this article lets us know that both Gen Urobuchi and Aoki Ume, apparently, are fans of the games!

While we can already see that almost all of the witches faced by the girls thus far are "really big," some of the girls' weapons also have analogues to weapons used in the series: Madoka has a bow (which, coincidentally, is one of the more difficult weapons to use), Mami has a bowgun (with the heavy bowgun being similar in heft to the gun that appears for her "Tiro Finale"), and Sayaka uses long sword-like attacks. It is worth noting that no spear- or chain-like weapons, such as Kyouko's, exist in the series yet. 64.89.144.100 03:03, 11 April 2011 (UTC)

I'm not sure how this is relevant. I mean you are basically saying "because the monsters are really big and the game has swords, bows and bowguns, clearly this series is inspired by Monster Hunter". Well, okay. I mean. What about all those really really really old stories about man besting dragons? Or heading down the same path, clearly Madoka is an homage to Megaman Zero. Zero's basic weapon is a sword (Sayaka), but he also gets a shield (Homura), a variety of guns/busters (Mami) and a spear+whip combo (Kyouko). He doesn't get a bow, but that's alright, because Madoka is also the only magical girl not to actually be a magical girl in the series! But wait it doesn't stop there. Zero battles Mavericks, which like him, used to be Reploids (disregarding the fact Zero is a speshul flower), most of which are bigger than him, some of which have giant monster forms as well. TL;DR: you can make a series analogous to any other series with just a bit of brain juice and enough effort. I'm not trying to be a jerk, just pointing out that if we start tagging every single series that is similar to Madoka based on very very loose tropes like their weapons or colors, we'll be here all night. Case in point, did you notice the six primary characters of Madoka (IE magical girls + Hitomi) match the colors of the original six Power Rangers? SPECULAH: HITOMI AS GREEN RANGER.
Actually, he's saying "because Urobuchi explicitly said he was inspired by Monster Hunter in an interview, clearly this series is inspired by Monster Hunter." [[1]]
That's what I meant. (I'm a "she," coincidentally, but that's a minor detail.) Since Urobuchi mentioned his and Aoki Ume's love of Monster Hunter, I thought it would be interesting to look into the series and pick out what might be influences from the games. (Of course, I also wanted to pimp out the games, too, but that's also a minor detail.) Momoism 18:31, 21 April 2011 (UTC)

Fate/Zero Volume 1 Postface

Moved to it's own page

Urobuchi Gen wants to write stories that can warm people's hearts.

Those who knew about my creative history would probably furrow their brows and think this is a cold joke. Actually, I couldn't completely believe it, either. Because when I start typing out words on the keyboard, the stories my brain comes up with are always full of madness and despair.

In fact, I wasn't like this before. I've often written pieces that didn't have a perfect ending, but by the last chapter the protagonist would still possess a belief that 'Although there will be many hardships to come, I still have to hold on'.

But from I don't know when, I can no longer write works like this.

I am full of hatred towards men's so-called happiness, and had to push the characters I poured my heart out to create into the abyss of tragedy.

For all things in the world, if we just leave them alone and pay them no attention, they are bound to advance in a negative direction.

Just like no matter what we do we can't stop the universe from getting colder. It is only a world that is created through a compilation of 'progresses of common sense'; it can never escape the bondage of its physical laws.

Therefore, in order to write a perfect ending for a story you have to twist the laws of cause and effect, reverse black and white, and even possess a power to move in the opposite direction from the rule of the universe. Only a heavenly and chaste soul that can sing carols of praise towards humanity can save the story. To write a story with a perfect ending is a double challenge to the author's body and soul.

Urobuchi Gen had lost that power. It still hasn't recovered. The 'tragedy syndrome' is still continuing within me. Is this a terminal disease? Should I give up on the pure 'warrior of love' that I've longed for? Ascend a pallid battle steed and reincarnate into a dispenser of this virus... Could it be that I can only create pieces that give men courage and hope in my next life? (When I wrote this, I wrote 'courage' as 'lingering ghosts'. Could this be because of using 'ime' - Ah, I wrote 'ime' as 'hatred' -are there no chances of recovery for me?)

Honestly, I even wanted to break my pen. I remember watching Spiderman II. When I saw Peter wishing that he doesn't have the power to change his body, I also thought 'Perhaps, I wish to never write another script again!'

Therefore, I visited my friend Nasu Kinoko's house on the afternoon of the next day, and wanted to tell him my true intention. But before I spoke with him about what I've been thinking in my heart, Takashi Takeuchi got ahead of me and started talking. And as soon as he spoke he brought up an unthought-of proposal.

The parts afterwards are the same as Kinoko's notes. Although the initial plan was just a short piece describing the duel between Kiritsugu and Kirei, the wings of imagination can't be stopped once it is spread opened and finally all seven Masters and their Servants are gathered together. I found myself once again immersed in the joy of weaving together a story. It can be said that the launch of Fate/zero saved my writing career.

Right now, I've writing a piece that is saved and has a perfect ending. To be more accurate, writing a part of this piece.

Yes. This marvelous piece called Fate - its perfect united ending surrounding the protagonist Emiya ShirĊ is a set fact. No matter how cruel the end of Zero turns out to be, it wouldn't affect the perfect finish of this entire work.

Right now, I've finally got a chance to write a tragic ending according to my heart's desire. No matter how I display the darkness inside my heart, from an overall look I am nevertheless a partner of 'the warrior of love, Nasu Kinoko'.

Ohhh yeah.

Umm. Although it didn't completely solve my problem, however, to allow me to once again discover 'the self that has the joy of creation' is already a big improvement.

Right now, I'm moving forward step by step. No matter where I end up in the future, I am already very happy at the moment.

According to current projections, Fate/zero should end in four volumes.

Translated Post-Series Documents

I've seen some stuff floating on /a/, namely a translated picture of the design behind Homura's 'wings' as well as Demons. No doubt, we're gonna be getting some Word of God possibly explaining or detailing the final two episodes, as well.

Could we make sure to upload it here and have it translated, when and if any crops up? Sadly I've lost the page I'm talking about up there, but I'm sure someone saved it.

Unknown old interviews

ID'd and included as part of Megami's April 2011 page - http://wiki.puella-magi.net/Megami_Magazine_2011-04. This can now be deleted. --randomanon 22:29, 21 June 2011 (UTC)

Quite a long stuff, so I'm even more surprised it's nowhere on the wiki. It has been posted on Canned Dogs as a scan and translation on March 5th. Don't know what magazine it is, or who is being interviewed. --KFYatek 19:33, 27 April 2011 (UTC)

It's in Febri There's also the famous interview with Gen with info about the cat in Drama CD... it's also a month old now, and was first referred on the wiki only recently... --KFYatek 19:39, 27 April 2011 (UTC)