Template:Magia Exedra Stats

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Parameters

NOTE: All Templates mentioned in this section are mentioned for maintenance's sake. The actual template requires no templates to be invoked within its invocation.

Names

  • character_name_jp, character_name_en, character_name_romaji - the character's name, as seen in the Japanese and English versions of the game, respectively, and the Japanese name's literal romanization. Make sure to use the romanization used in Exedra, for example, in Magia Record NA and on the wiki, the pink-haired member of the Apartment Trio is called "Leila", but in Exedra's localization, her name is "Reira", so the template should use Reira.
  • character_wiki_link - the title of the character's article on the wiki. If the character is not a Magia Exedra original character, it should link to their "X in Magia Exedra" article, otherwise to their main article.
  • kioku_name_jp, kioku_name_en, kioku_name_romaji - the Kioku's name, as seen in the Japanese and English versions of the game, respectively, and the Japanese name's literal romanization. This is also the name of the Special attack for Kioku with 4* or 5* rarity.
  • battle_skill_name_jp, battle_skill_name_en, battle_skill_name_romaji - the name of the Kioku's Battle Skill, as seen in the Japanese and English versions of the game, respectively, and the Japanese name's literal romanization.
  • ability_name_jp, ability_name_en, ability_name_romaji - the name of the Kioku's Ability, as seen in the Japanese and English versions of the game, respectively, and the Japanese name's literal romanization.
  • support_ability_name_jp, support_ability_name_en, support_ability_name_romaji - the name of the Kioku's Support Ability, as seen in the Japanese and English versions of the game, respectively, and the Japanese name's literal romanization.

Basic Information

  • rarity - the Kioku's Rarity. Should be simply a number from 3 to 5, or Unknown. This parameter controls the amount of stars displayed, whether or not the cells for the Special ability appear, and the values in the Magic Lvl. table (through Template:Exedra Magic Levels).
  • role - the Kioku's Role. Should be Attacker, Breaker, Healer, Buffer, Debuffer, Defender, or Unknown. This will use Template:Magia Exedra Role Icon.
  • element - the Kioku's Element. Should be Flame, Aqua, Forest, Light, Dark, Void, or Unknown. This will use Template:Magia Exedra Element Icon.
  • universe - the instalment from which a character comes from. Valid are Puella Magi Madoka Magica, Puella Magi Kazumi Magica, Puella Magi Oriko Magica, Puella Magi Suzune Magica, Puella Magi Tart Magica, Magia Record, Magia Exedra. Used to add categories.

Basic Stats

  • spd - SPD value. As it does not increase with either Level or Magic Level, it has no other parameters.
  • hp1, atk1, def1 - initial stats at Level 1.
  • hp_max, atk_max, def_max - stats at max ascension, max level, and max Magic level.

Ascension

  • ascension_1 to ascension_5 - the effect of ascension. If there are multiple effects of an ascension, they should be formatted using <ul> and <li>

Skills

  • See Template:Magia Exedra Stats#Names for Skill names. Note that Basic Attacks don't have customized names for every Kioku, they are simply "Basic Attack" for everyone.
  • x_icon parameters will use Template:Magia Exedra Battle Icon.
  • x_effect use Template:Exedra Skill Scaling and those parameters should be a given Skill's description copied word-for-word from the game, with an exception for parameters dependent on the Skill's level, which should be replaced with the parameter's number in square braces, for example (consider turn count to be independent from level):
    • Original description: Deals 220% light DMG to a single enemy. Increases all allies' ATK by 16% (2 turns).
    • Modified description: Deals [1]% light DMG to a single enemy. Increases all allies' ATK by [2]% (2 turns).

Special

No value in this category should be specified for 3* Kioku, as they lack Specials.

  • special_mp - MP cost of the Special.
  • special_icon - the icon of the Special.
  • special_effect - the Special's official description.
  • special_lvl_x_y - the Special's scaling. x refers to the Special's level (1-10), while y is the ordinal number of a parameter that scales with level.

Battle Skill

  • battle_skill_icon - the icon of the Battle Skill.
  • battle_skill_effect - the Battle Skill's official description.
  • battle_skill_lvl_x_y - the Battle Skill's scaling. x refers to the Battle Skill's level (1-10), while y is the ordinal number of a parameter that scales with level.

Basic Attack

  • basic_icon - the icon of the Basic Attack.
  • basic_effect - the Basic Attack's official description.
  • basic_lvl_x_y - the Basic Attack's scaling. x refers to the Basic Attack's level (1-10), while y is the ordinal number of a parameter that scales with level.

Ability

  • ability_icon - the icon of the Ability.
  • ability_effect - the Ability's official description.
  • ability_lvl_x_y - the Ability's scaling. x refers to the Ability's level (1-10), while y is the ordinal number of a parameter that scales with level.

Support Ability

  • support_ability_icon - the icon of the Support Ability.
  • support_ability_effect - the Support Ability's official description.
  • support_ability_lvl_x_y - the Support Ability's scaling. x refers to the Support Ability's level (1-10), while y is the ordinal number of a parameter that scales with level.

Empty template

Empty template, collapsed
{{Magia Exedra Stats

|character_name_en	= 
|character_name_jp	= 
|character_name_romaji	= 
|kioku_name_en	= 
|kioku_name_jp	= 
|kioku_name_romaji	= 
|character_wiki_link	= 

|rarity	= 
|role	= 
|element	= 
|universe	= 

|spd	= 

|hp1	= 
|atk1	= 
|def1	= 

|hp_max	= 
|atk_max	= 
|def_max	= 

|ascension_1	= 
|ascension_2	= 
|ascension_3	= 
|ascension_4	= 
|ascension_5	= 

|special_mp	= 
|special_icon	= 
|special_effect	= 
|special_lvl_1_1	= 
|special_lvl_2_1	= 
|special_lvl_3_1	= 
|special_lvl_4_1	= 
|special_lvl_5_1	= 
|special_lvl_6_1	= 
|special_lvl_7_1	= 
|special_lvl_8_1	= 
|special_lvl_9_1	= 
|special_lvl_10_1	= 

|special_lvl_1_2	= 
|special_lvl_2_2	= 
|special_lvl_3_2	= 
|special_lvl_4_2	= 
|special_lvl_5_2	= 
|special_lvl_6_2	= 
|special_lvl_7_2	= 
|special_lvl_8_2	= 
|special_lvl_9_2	= 
|special_lvl_10_2	= 

|special_lvl_1_3	= 
|special_lvl_2_3	= 
|special_lvl_3_3	= 
|special_lvl_4_3	= 
|special_lvl_5_3	= 
|special_lvl_6_3	= 
|special_lvl_7_3	= 
|special_lvl_8_3	= 
|special_lvl_9_3	= 
|special_lvl_10_3	= 

|special_lvl_1_4	= 
|special_lvl_2_4	= 
|special_lvl_3_4	= 
|special_lvl_4_4	= 
|special_lvl_5_4	= 
|special_lvl_6_4	= 
|special_lvl_7_4	= 
|special_lvl_8_4	= 
|special_lvl_9_4	= 
|special_lvl_10_4	= 

|special_lvl_1_5	= 
|special_lvl_2_5	= 
|special_lvl_3_5	= 
|special_lvl_4_5	= 
|special_lvl_5_5	= 
|special_lvl_6_5	= 
|special_lvl_7_5	= 
|special_lvl_8_5	= 
|special_lvl_9_5	= 
|special_lvl_10_5	= 

|special_lvl_1_6	= 
|special_lvl_2_6	= 
|special_lvl_3_6	= 
|special_lvl_4_6	= 
|special_lvl_5_6	= 
|special_lvl_6_6	= 
|special_lvl_7_6	= 
|special_lvl_8_6	= 
|special_lvl_9_6	= 
|special_lvl_10_6	= 

|battle_skill_name_jp	= 
|battle_skill_name_romaji	= 
|battle_skill_name_en	= 
|battle_skill_icon	= 
|battle_skill_effect	= 
|battle_skill_lvl_1_1	= 
|battle_skill_lvl_2_1	= 
|battle_skill_lvl_3_1	= 
|battle_skill_lvl_4_1	= 
|battle_skill_lvl_5_1	= 
|battle_skill_lvl_6_1	= 
|battle_skill_lvl_7_1	= 
|battle_skill_lvl_8_1	= 
|battle_skill_lvl_9_1	= 
|battle_skill_lvl_10_1	= 

|battle_skill_lvl_1_2	= 
|battle_skill_lvl_2_2	= 
|battle_skill_lvl_3_2	= 
|battle_skill_lvl_4_2	= 
|battle_skill_lvl_5_2	= 
|battle_skill_lvl_6_2	= 
|battle_skill_lvl_7_2	= 
|battle_skill_lvl_8_2	= 
|battle_skill_lvl_9_2	= 
|battle_skill_lvl_10_2	= 

|battle_skill_lvl_1_3	= 
|battle_skill_lvl_2_3	= 
|battle_skill_lvl_3_3	= 
|battle_skill_lvl_4_3	= 
|battle_skill_lvl_5_3	= 
|battle_skill_lvl_6_3	= 
|battle_skill_lvl_7_3	= 
|battle_skill_lvl_8_3	= 
|battle_skill_lvl_9_3	= 
|battle_skill_lvl_10_3	= 

|battle_skill_lvl_1_4	= 
|battle_skill_lvl_2_4	= 
|battle_skill_lvl_3_4	= 
|battle_skill_lvl_4_4	= 
|battle_skill_lvl_5_4	= 
|battle_skill_lvl_6_4	= 
|battle_skill_lvl_7_4	= 
|battle_skill_lvl_8_4	= 
|battle_skill_lvl_9_4	= 
|battle_skill_lvl_10_4	= 

|battle_skill_lvl_1_5	= 
|battle_skill_lvl_2_5	= 
|battle_skill_lvl_3_5	= 
|battle_skill_lvl_4_5	= 
|battle_skill_lvl_5_5	= 
|battle_skill_lvl_6_5	= 
|battle_skill_lvl_7_5	= 
|battle_skill_lvl_8_5	= 
|battle_skill_lvl_9_5	= 
|battle_skill_lvl_10_5	= 

|battle_skill_lvl_1_6	= 
|battle_skill_lvl_2_6	= 
|battle_skill_lvl_3_6	= 
|battle_skill_lvl_4_6	= 
|battle_skill_lvl_5_6	= 
|battle_skill_lvl_6_6	= 
|battle_skill_lvl_7_6	= 
|battle_skill_lvl_8_6	= 
|battle_skill_lvl_9_6	= 
|battle_skill_lvl_10_6	= 

|basic_icon	= 
|basic_effect	= 
|basic_lvl_1_1	= 
|basic_lvl_2_1	= 
|basic_lvl_3_1	= 
|basic_lvl_4_1	= 
|basic_lvl_5_1	= 
|basic_lvl_6_1	= 
|basic_lvl_7_1	= 
|basic_lvl_8_1	= 
|basic_lvl_9_1	= 
|basic_lvl_10_1	= 

|basic_lvl_1_2	= 
|basic_lvl_2_2	= 
|basic_lvl_3_2	= 
|basic_lvl_4_2	= 
|basic_lvl_5_2	= 
|basic_lvl_6_2	= 
|basic_lvl_7_2	= 
|basic_lvl_8_2	= 
|basic_lvl_9_2	= 
|basic_lvl_10_2	= 

|basic_lvl_1_3	= 
|basic_lvl_2_3	= 
|basic_lvl_3_3	= 
|basic_lvl_4_3	= 
|basic_lvl_5_3	= 
|basic_lvl_6_3	= 
|basic_lvl_7_3	= 
|basic_lvl_8_3	= 
|basic_lvl_9_3	= 
|basic_lvl_10_3	= 

|basic_lvl_1_4	= 
|basic_lvl_2_4	= 
|basic_lvl_3_4	= 
|basic_lvl_4_4	= 
|basic_lvl_5_4	= 
|basic_lvl_6_4	= 
|basic_lvl_7_4	= 
|basic_lvl_8_4	= 
|basic_lvl_9_4	= 
|basic_lvl_10_4	= 

|basic_lvl_1_5	= 
|basic_lvl_2_5	= 
|basic_lvl_3_5	= 
|basic_lvl_4_5	= 
|basic_lvl_5_5	= 
|basic_lvl_6_5	= 
|basic_lvl_7_5	= 
|basic_lvl_8_5	= 
|basic_lvl_9_5	= 
|basic_lvl_10_5	= 

|basic_lvl_1_6	= 
|basic_lvl_2_6	= 
|basic_lvl_3_6	= 
|basic_lvl_4_6	= 
|basic_lvl_5_6	= 
|basic_lvl_6_6	= 
|basic_lvl_7_6	= 
|basic_lvl_8_6	= 
|basic_lvl_9_6	= 
|basic_lvl_10_6	= 

|ability_name_jp	= 
|ability_name_romaji	= 
|ability_name_en	= 
|ability_icon	= 
|ability_effect	= 
|ability_lvl_1_1	= 
|ability_lvl_2_1	= 
|ability_lvl_3_1	= 
|ability_lvl_4_1	= 
|ability_lvl_5_1	= 
|ability_lvl_6_1	= 
|ability_lvl_7_1	= 
|ability_lvl_8_1	= 
|ability_lvl_9_1	= 
|ability_lvl_10_1	= 

|ability_lvl_1_2	= 
|ability_lvl_2_2	= 
|ability_lvl_3_2	= 
|ability_lvl_4_2	= 
|ability_lvl_5_2	= 
|ability_lvl_6_2	= 
|ability_lvl_7_2	= 
|ability_lvl_8_2	= 
|ability_lvl_9_2	= 
|ability_lvl_10_2	= 

|ability_lvl_1_3	= 
|ability_lvl_2_3	= 
|ability_lvl_3_3	= 
|ability_lvl_4_3	= 
|ability_lvl_5_3	= 
|ability_lvl_6_3	= 
|ability_lvl_7_3	= 
|ability_lvl_8_3	= 
|ability_lvl_9_3	= 
|ability_lvl_10_3	= 

|ability_lvl_1_4	= 
|ability_lvl_2_4	= 
|ability_lvl_3_4	= 
|ability_lvl_4_4	= 
|ability_lvl_5_4	= 
|ability_lvl_6_4	= 
|ability_lvl_7_4	= 
|ability_lvl_8_4	= 
|ability_lvl_9_4	= 
|ability_lvl_10_4	= 

|ability_lvl_1_5	= 
|ability_lvl_2_5	= 
|ability_lvl_3_5	= 
|ability_lvl_4_5	= 
|ability_lvl_5_5	= 
|ability_lvl_6_5	= 
|ability_lvl_7_5	= 
|ability_lvl_8_5	= 
|ability_lvl_9_5	= 
|ability_lvl_10_5	= 

|ability_lvl_1_6	= 
|ability_lvl_2_6	= 
|ability_lvl_3_6	= 
|ability_lvl_4_6	= 
|ability_lvl_5_6	= 
|ability_lvl_6_6	= 
|ability_lvl_7_6	= 
|ability_lvl_8_6	= 
|ability_lvl_9_6	= 
|ability_lvl_10_6	= 

|support_ability_name_jp	= 
|support_ability_name_romaji	= 
|support_ability_name_en	= 
|support_ability_icon	= 
|support_ability_effect	= 
|support_ability_lvl_1_1	= 
|support_ability_lvl_2_1	= 
|support_ability_lvl_3_1	= 
|support_ability_lvl_4_1	= 
|support_ability_lvl_5_1	= 
|support_ability_lvl_6_1	= 
|support_ability_lvl_7_1	= 
|support_ability_lvl_8_1	= 
|support_ability_lvl_9_1	= 
|support_ability_lvl_10_1	= 

|support_ability_lvl_1_2	= 
|support_ability_lvl_2_2	= 
|support_ability_lvl_3_2	= 
|support_ability_lvl_4_2	= 
|support_ability_lvl_5_2	= 
|support_ability_lvl_6_2	= 
|support_ability_lvl_7_2	= 
|support_ability_lvl_8_2	= 
|support_ability_lvl_9_2	= 
|support_ability_lvl_10_2	= 

|support_ability_lvl_1_3	= 
|support_ability_lvl_2_3	= 
|support_ability_lvl_3_3	= 
|support_ability_lvl_4_3	= 
|support_ability_lvl_5_3	= 
|support_ability_lvl_6_3	= 
|support_ability_lvl_7_3	= 
|support_ability_lvl_8_3	= 
|support_ability_lvl_9_3	= 
|support_ability_lvl_10_3	= 

|support_ability_lvl_1_4	= 
|support_ability_lvl_2_4	= 
|support_ability_lvl_3_4	= 
|support_ability_lvl_4_4	= 
|support_ability_lvl_5_4	= 
|support_ability_lvl_6_4	= 
|support_ability_lvl_7_4	= 
|support_ability_lvl_8_4	= 
|support_ability_lvl_9_4	= 
|support_ability_lvl_10_4	= 

|support_ability_lvl_1_5	= 
|support_ability_lvl_2_5	= 
|support_ability_lvl_3_5	= 
|support_ability_lvl_4_5	= 
|support_ability_lvl_5_5	= 
|support_ability_lvl_6_5	= 
|support_ability_lvl_7_5	= 
|support_ability_lvl_8_5	= 
|support_ability_lvl_9_5	= 
|support_ability_lvl_10_5	= 

|support_ability_lvl_1_6	= 
|support_ability_lvl_2_6	= 
|support_ability_lvl_3_6	= 
|support_ability_lvl_4_6	= 
|support_ability_lvl_5_6	= 
|support_ability_lvl_6_6	= 
|support_ability_lvl_7_6	= 
|support_ability_lvl_8_6	= 
|support_ability_lvl_9_6	= 
|support_ability_lvl_10_6	= 

}}

Usage

The following code:
{{Magia Exedra Stats

|character_name_en    = Hazuki Yusa
|character_name_jp    = 遊佐葉月
|character_name_romaji= Yusa Hazuki
|kioku_name_en        = Thunder Torrent
|kioku_name_jp        = サンダー・トレント
|kioku_name_romaji    = Sandaa Torento
|character_wiki_link  = Hazuki Yusa in Magia Exedra

|rarity   = 4
|role     = Buffer
|element  = Light
|universe = Magia Record

|spd = 116

|hp1  = 277
|atk1 = 89
|def1 = 94

|hp_max  = 7001
|atk_max = 2231
|def_max = 2322

|ascension_1  = <ul><li>Increases HP/ATK/DEF by 2%.</li><li>At battle start, advances action order by 30%.</li></ul>
|ascension_2  = <ul><li>Increases HP/ATK/DEF by 2%.</li><li>On special attack, grants 1 SP.</li></ul>
|ascension_3  = <ul><li>Increases HP/ATK/DEF by 2%.</li><li>Increases Special Attack Lvl Cap by 3.</li></ul>
|ascension_4  = <ul><li>Increases HP/ATK/DEF by 2%.</li><li>On enemy break, increases all allies' ATK by 12% (2 turns).</li></ul>
|ascension_5  = <ul><li>Increases HP/ATK/DEF by 2%.</li><li>Increases Special Attack Lvl Cap by 3.</li></ul>

|special_mp        = 75
|special_icon      = skill_ultimate
|special_effect    = Deals [1]% light DMG to a single enemy. <br> Increases all allies' ATK by [2]% (2 turns).
|special_lvl_1_1     = 220
|special_lvl_2_1     = 223
|special_lvl_3_1     = 229
|special_lvl_4_1     = 235
|special_lvl_5_1     = 244
|special_lvl_6_1     = 253
|special_lvl_7_1     = 264
|special_lvl_8_1     = 281
|special_lvl_9_1     = 303
|special_lvl_10_1    = 330

|special_lvl_1_2     = 16
|special_lvl_2_2     = 17
|special_lvl_3_2     = 17
|special_lvl_4_2     = 18
|special_lvl_5_2     = 19
|special_lvl_6_2     = 20
|special_lvl_7_2     = 21
|special_lvl_8_2     = 22
|special_lvl_9_2     = 23
|special_lvl_10_2    = 24


|special_lvl_1_3     = 
|special_lvl_2_3     = 
|special_lvl_3_3     = 
|special_lvl_4_3     = 
|special_lvl_5_3     = 
|special_lvl_6_3     = 
|special_lvl_7_3     = 
|special_lvl_8_3     = 
|special_lvl_9_3     = 
|special_lvl_10_3    = 

|special_lvl_1_4     = 
|special_lvl_2_4     = 
|special_lvl_3_4     = 
|special_lvl_4_4     = 
|special_lvl_5_4     = 
|special_lvl_6_4     = 
|special_lvl_7_4     = 
|special_lvl_8_4     = 
|special_lvl_9_4     = 
|special_lvl_10_4    = 

|special_lvl_1_5     = 
|special_lvl_2_5     = 
|special_lvl_3_5     = 
|special_lvl_4_5     = 
|special_lvl_5_5     = 
|special_lvl_6_5     = 
|special_lvl_7_5     = 
|special_lvl_8_5     = 
|special_lvl_9_5     = 
|special_lvl_10_5    = 

|special_lvl_1_6     = 
|special_lvl_2_6     = 
|special_lvl_3_6     = 
|special_lvl_4_6     = 
|special_lvl_5_6     = 
|special_lvl_6_6     = 
|special_lvl_7_6     = 
|special_lvl_8_6     = 
|special_lvl_9_6     = 
|special_lvl_10_6    = 

|battle_skill_name_jp     = ラピッドパルス
|battle_skill_name_romaji = Rapiddo Parusu
|battle_skill_name_en     = Rapid Pulse
|battle_skill_icon        = skill_buff
|battle_skill_effect      = Advances a single ally's action order by 100% and DMG dealt by [1]% (1 turn).
|battle_skill_lvl_1_1     = 20
|battle_skill_lvl_2_1     = 21
|battle_skill_lvl_3_1     = 23
|battle_skill_lvl_4_1     = 25
|battle_skill_lvl_5_1     = 27
|battle_skill_lvl_6_1     = 30
|battle_skill_lvl_7_1     = 32
|battle_skill_lvl_8_1     = 34
|battle_skill_lvl_9_1     = 37
|battle_skill_lvl_10_1    = 40

|battle_skill_lvl_1_2     = 
|battle_skill_lvl_2_2     = 
|battle_skill_lvl_3_2     = 
|battle_skill_lvl_4_2     = 
|battle_skill_lvl_5_2     = 
|battle_skill_lvl_6_2     = 
|battle_skill_lvl_7_2     = 
|battle_skill_lvl_8_2     = 
|battle_skill_lvl_9_2     = 
|battle_skill_lvl_10_2    = 

|battle_skill_lvl_1_3     = 
|battle_skill_lvl_2_3     = 
|battle_skill_lvl_3_3     = 
|battle_skill_lvl_4_3     = 
|battle_skill_lvl_5_3     = 
|battle_skill_lvl_6_3     = 
|battle_skill_lvl_7_3     = 
|battle_skill_lvl_8_3     = 
|battle_skill_lvl_9_3     = 
|battle_skill_lvl_10_3    = 

|battle_skill_lvl_1_4     = 
|battle_skill_lvl_2_4     = 
|battle_skill_lvl_3_4     = 
|battle_skill_lvl_4_4     = 
|battle_skill_lvl_5_4     = 
|battle_skill_lvl_6_4     = 
|battle_skill_lvl_7_4     = 
|battle_skill_lvl_8_4     = 
|battle_skill_lvl_9_4     = 
|battle_skill_lvl_10_4    = 

|battle_skill_lvl_1_5     = 
|battle_skill_lvl_2_5     = 
|battle_skill_lvl_3_5     = 
|battle_skill_lvl_4_5     = 
|battle_skill_lvl_5_5     = 
|battle_skill_lvl_6_5     = 
|battle_skill_lvl_7_5     = 
|battle_skill_lvl_8_5     = 
|battle_skill_lvl_9_5     = 
|battle_skill_lvl_10_5    = 

|battle_skill_lvl_1_6     = 
|battle_skill_lvl_2_6     = 
|battle_skill_lvl_3_6     = 
|battle_skill_lvl_4_6     = 
|battle_skill_lvl_5_6     = 
|battle_skill_lvl_6_6     = 
|battle_skill_lvl_7_6     = 
|battle_skill_lvl_8_6     = 
|battle_skill_lvl_9_6     = 
|battle_skill_lvl_10_6    = 

|basic_icon      = normal_single_attack
|basic_effect    = Deals [1]% light DMG to a single enemy.
|basic_lvl_1_1     = 50
|basic_lvl_2_1     = 54
|basic_lvl_3_1     = 58
|basic_lvl_4_1     = 63
|basic_lvl_5_1     = 68
|basic_lvl_6_1     = 74
|basic_lvl_7_1     = 80
|basic_lvl_8_1     = 86
|basic_lvl_9_1     = 92
|basic_lvl_10_1    = 100

|basic_lvl_1_2     = 
|basic_lvl_2_2     = 
|basic_lvl_3_2     = 
|basic_lvl_4_2     = 
|basic_lvl_5_2     = 
|basic_lvl_6_2     = 
|basic_lvl_7_2     = 
|basic_lvl_8_2     = 
|basic_lvl_9_2     = 
|basic_lvl_10_2    = 

|basic_lvl_1_3     = 
|basic_lvl_2_3     = 
|basic_lvl_3_3     = 
|basic_lvl_4_3     = 
|basic_lvl_5_3     = 
|basic_lvl_6_3     = 
|basic_lvl_7_3     = 
|basic_lvl_8_3     = 
|basic_lvl_9_3     = 
|basic_lvl_10_3    = 

|basic_lvl_1_4     = 
|basic_lvl_2_4     = 
|basic_lvl_3_4     = 
|basic_lvl_4_4     = 
|basic_lvl_5_4     = 
|basic_lvl_6_4     = 
|basic_lvl_7_4     = 
|basic_lvl_8_4     = 
|basic_lvl_9_4     = 
|basic_lvl_10_4    = 

|basic_lvl_1_5     = 
|basic_lvl_2_5     = 
|basic_lvl_3_5     = 
|basic_lvl_4_5     = 
|basic_lvl_5_5     = 
|basic_lvl_6_5     = 
|basic_lvl_7_5     = 
|basic_lvl_8_5     = 
|basic_lvl_9_5     = 
|basic_lvl_10_5    = 

|basic_lvl_1_6     = 
|basic_lvl_2_6     = 
|basic_lvl_3_6     = 
|basic_lvl_4_6     = 
|basic_lvl_5_6     = 
|basic_lvl_6_6     = 
|basic_lvl_7_6     = 
|basic_lvl_8_6     = 
|basic_lvl_9_6     = 
|basic_lvl_10_6    = 

|ability_name_jp     = ヘイストクイック
|ability_name_romaji = Heisuto Kuikku
|ability_name_en     = Haste Quickness
|ability_icon        = passive_buff
|ability_effect    = At battle start, advances action order by [1]%, and if HP 50% or higher, increases SPD by [2].
|ability_lvl_1_1     = 20
|ability_lvl_2_1     = 21
|ability_lvl_3_1     = 22
|ability_lvl_4_1     = 24
|ability_lvl_5_1     = 26
|ability_lvl_6_1     = 27
|ability_lvl_7_1     = 29
|ability_lvl_8_1     = 31
|ability_lvl_9_1     = 33
|ability_lvl_10_1    = 35

|ability_lvl_1_2     = 15
|ability_lvl_2_2     = 16
|ability_lvl_3_2     = 17
|ability_lvl_4_2     = 18
|ability_lvl_5_2     = 19
|ability_lvl_6_2     = 20
|ability_lvl_7_2     = 21
|ability_lvl_8_2     = 22
|ability_lvl_9_2     = 23
|ability_lvl_10_2    = 25

|ability_lvl_1_3     = 
|ability_lvl_2_3     = 
|ability_lvl_3_3     = 
|ability_lvl_4_3     = 
|ability_lvl_5_3     = 
|ability_lvl_6_3     = 
|ability_lvl_7_3     = 
|ability_lvl_8_3     = 
|ability_lvl_9_3     = 
|ability_lvl_10_3    = 

|ability_lvl_1_4     = 
|ability_lvl_2_4     = 
|ability_lvl_3_4     = 
|ability_lvl_4_4     = 
|ability_lvl_5_4     = 
|ability_lvl_6_4     = 
|ability_lvl_7_4     = 
|ability_lvl_8_4     = 
|ability_lvl_9_4     = 
|ability_lvl_10_4    = 

|ability_lvl_1_5     = 
|ability_lvl_2_5     = 
|ability_lvl_3_5     = 
|ability_lvl_4_5     = 
|ability_lvl_5_5     = 
|ability_lvl_6_5     = 
|ability_lvl_7_5     = 
|ability_lvl_8_5     = 
|ability_lvl_9_5     = 
|ability_lvl_10_5    = 

|ability_lvl_1_6     = 
|ability_lvl_2_6     = 
|ability_lvl_3_6     = 
|ability_lvl_4_6     = 
|ability_lvl_5_6     = 
|ability_lvl_6_6     = 
|ability_lvl_7_6     = 
|ability_lvl_8_6     = 
|ability_lvl_9_6     = 
|ability_lvl_10_6    = 

|support_ability_name_jp     = ヘイスト
|support_ability_name_romaji = Heisuto
|support_ability_name_en     = Haste
|support_ability_icon        = supportpassive_buff
|support_ability_effect    = Increases SPD by [1]%.
|support_ability_lvl_1_1     = 	5
|support_ability_lvl_2_1     = 	5.8
|support_ability_lvl_3_1     = 	6.6
|support_ability_lvl_4_1     = 	7.3
|support_ability_lvl_5_1     = 	8.1
|support_ability_lvl_6_1     = 	8.9
|support_ability_lvl_7_1     = 	9.7
|support_ability_lvl_8_1     = 	10.4
|support_ability_lvl_9_1     = 	11.2
|support_ability_lvl_10_1    = 	12

|support_ability_lvl_1_2     = 
|support_ability_lvl_2_2     = 
|support_ability_lvl_3_2     = 
|support_ability_lvl_4_2     = 
|support_ability_lvl_5_2     = 
|support_ability_lvl_6_2     = 
|support_ability_lvl_7_2     = 
|support_ability_lvl_8_2     = 
|support_ability_lvl_9_2     = 
|support_ability_lvl_10_2    = 

|support_ability_lvl_1_3     = 
|support_ability_lvl_2_3     = 
|support_ability_lvl_3_3     = 
|support_ability_lvl_4_3     = 
|support_ability_lvl_5_3     = 
|support_ability_lvl_6_3     = 
|support_ability_lvl_7_3     = 
|support_ability_lvl_8_3     = 
|support_ability_lvl_9_3     = 
|support_ability_lvl_10_3    = 

|support_ability_lvl_1_4     = 
|support_ability_lvl_2_4     = 
|support_ability_lvl_3_4     = 
|support_ability_lvl_4_4     = 
|support_ability_lvl_5_4     = 
|support_ability_lvl_6_4     = 
|support_ability_lvl_7_4     = 
|support_ability_lvl_8_4     = 
|support_ability_lvl_9_4     = 
|support_ability_lvl_10_4    = 

|support_ability_lvl_1_5     = 
|support_ability_lvl_2_5     = 
|support_ability_lvl_3_5     = 
|support_ability_lvl_4_5     = 
|support_ability_lvl_5_5     = 
|support_ability_lvl_6_5     = 
|support_ability_lvl_7_5     = 
|support_ability_lvl_8_5     = 
|support_ability_lvl_9_5     = 
|support_ability_lvl_10_5    = 

|support_ability_lvl_1_6     = 
|support_ability_lvl_2_6     = 
|support_ability_lvl_3_6     = 
|support_ability_lvl_4_6     = 
|support_ability_lvl_5_6     = 
|support_ability_lvl_6_6     = 
|support_ability_lvl_7_6     = 
|support_ability_lvl_8_6     = 
|support_ability_lvl_9_6     = 
|support_ability_lvl_10_6    = 
}}

becomes

General info
[Thunder Torrent] Hazuki Yusa
([サンダー・トレント] 遊佐葉月 - [Sandaa Torento] Yusa Hazuki)
Element Role Rarity SPD
Light Buffer ✦✦✦✦✧ 116
HP ATK DEF
Lvl.1 277 89 94
Max 7001 2231 2322
Magic Lvl. Buff +2430 +800 +800
Critical Rate Magic Buff Critical DMG Magic Buff
+5% +10%
Ascension
✤✢✢✢✢ ✤✤✢✢✢ ✤✤✤✢✢ ✤✤✤✤✢ ✤✤✤✤✤
  • Increases HP/ATK/DEF by 2%.
  • At battle start, advances action order by 30%.
  • Increases HP/ATK/DEF by 2%.
  • On special attack, grants 1 SP.
  • Increases HP/ATK/DEF by 2%.
  • Increases Special Attack Lvl Cap by 3.
  • Increases HP/ATK/DEF by 2%.
  • On enemy break, increases all allies' ATK by 12% (2 turns).
  • Increases HP/ATK/DEF by 2%.
  • Increases Special Attack Lvl Cap by 3.
Skills
Special Battle Skill Basic Attack Ability Support Ability
Thunder Torrent
(サンダー・トレント Sandaa Torento)
75 MP Rapid Pulse
(ラピッドパルス Rapiddo Parusu)
Haste Quickness
(ヘイストクイック Heisuto Kuikku)
Haste
(ヘイスト Heisuto)
Deals 220-330% light DMG to a single enemy.
Increases all allies' ATK by 16-24% (2 turns).
Advances a single ally's action order by 100% and DMG dealt by 20-40% (1 turn). Deals 50-100% light DMG to a single enemy. At battle start, advances action order by 20-35%, and if HP 50% or higher, increases SPD by 15-25. Increases SPD by 5-12%.
Skill scaling
0
1
2
3
4
5
6
7
8
9
10
22016
22317
22917
23518
24419
25320
26421
28122
30323
33024
20
21
23
25
27
30
32
34
37
40
50
54
58
63
68
74
80
86
92
100
2015
2116
2217
2418
2619
2720
2921
3122
3323
3525
5
5.8
6.6
7.3
8.1
8.9
9.7
10.4
11.2
12
Magic Level Buffs
1-15 16-30 31-45 46-60 61-75 76-90 91-105 106-120
1 HP +90 16 HP +90 31 DEF +32 46 HP +90 61 Critical
Rate
+2.5% 76 Critical
DMG
+2% 91 HP +90 106 HP +90
2 ATK +32 17 ATK +32 32 HP +90 47 ATK +32 62 HP +90 77 HP +90 92 ATK +32 107 ATK +32
3 DEF +32 18 DEF +32 33 Battle
Skill
Lvl.4 48 Ability Lvl.5 63 Battle
Skill
Lvl.7 78 Support
Ability
Lvl.5 93 Ability Lvl.8 108 Ability Lvl.9
4 HP +90 19 HP +90 34 ATK +32 49 DEF +32 64 ATK +32 79 ATK +32 94 DEF +32 109 DEF +32
5 Battle
Skill
Lvl.2 20 Battle
Skill
Lvl.3 35 DEF +32 50 Critical
DMG
+2% 65 DEF +32 80 DEF +32 95 HP +90 110 HP +90
6 ATK +32 21 ATK +32 36 Basic
Attack
Lvl.4 51 Battle
Skill
Lvl.6 66 Support
Ability
Lvl.3 81 Battle
Skill
Lvl.8 96 Support
Ability
Lvl.8 111 Battle
Skill
Lvl.10
7 DEF +32 22 DEF +32 37 HP +90 52 HP +90 67 HP +90 82 HP +90 97 ATK +32 112 ATK +32
8 HP +90 23 HP +90 38 ATK +32 53 ATK +32 68 ATK +32 83 ATK +32 98 DEF +32 113 DEF +32
9 ATK +32 24 ATK +32 39 Ability Lvl.4 54 Basic
Attack
Lvl.6 69 Basic
Attack
Lvl.7 84 Support
Ability
Lvl.6 99 Battle
Skill
Lvl.9 114 Support
Ability
Lvl.10
10 Basic
Attack
Lvl.2 25 Basic
Attack
Lvl.3 40 DEF +32 55 DEF +32 70 DEF +32 85 DEF +32 100 Critical
DMG
+2% 115 HP +90
11 DEF +32 26 Critical
DMG
+2% 41 HP +90 56 HP +90 71 HP +90 86 HP +90 101 HP +90 116 Critical
DMG
+2%
12 HP +90 27 DEF +32 42 Battle
Skill
Lvl.5 57 Ability Lvl.6 72 Support
Ability
Lvl.4 87 Basic
Attack
Lvl.8 102 Support
Ability
Lvl.9 117 Basic
Attack
Lvl.10
13 ATK +32 28 HP +90 43 ATK +32 58 ATK +32 73 ATK +32 88 ATK +32 103 ATK +32 118 HP +90
14 DEF +32 29 ATK +32 44 DEF +32 59 DEF +32 74 DEF +32 89 DEF +32 104 DEF +32 119 Critical
Rate
+2.5%
15 Ability Lvl.2 30 Ability Lvl.3 45 Basic
Attack
Lvl.5 60 Support
Ability
Lvl.2 75 Ability Lvl.7 90 Support
Ability
Lvl.7 105 Basic
Attack
Lvl.9 120 Ability Lvl.10