4Gamer Urobuchi Interview

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4Gamer Interview with Gen Urobuchi

Source: http://www.4gamer.net/games/130/G013023/20110617067/, June 18, 2011. Translated by symbv from evageeks forum.

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4Gamer: And so, what do you feel about the “image of Urobuchi” as publicly understood?
Urobuchi: For me, the only work that I could think of that was thoroughly and absolutely dark was only “Hakumou no Dendoushi”. I think all the other works have some white paint added in.
4Gamer: And so, what do you think about those fans who expect “darkness”? Do you think that you want to meet that expectation, or you think it does not matter and you want to push forward in your own path regardless?
Urobuchi: Basically it does not matter. If the “expectation” has a sense of direction, this is almost the same as “prediction”. And that is what I would like to disappoint if possible. The feeling for “I want to surprise them” is strong inside me. So if people expect something dark too much, I may go the white direction or also something opposite.
4Gamer: So this was the case when you worked on “Madoka Magika”.
Urobuchi: That was the intention of Director Shinbo to surprise the audience. And because the surprise was considered very important, he came up with ideas like “Let's make the title logo in round fonts” etc. But it seems that at first he did not know what kind of reputation I had as a writer. And I felt a bit sorry about that (lol).
4Gamer: If your name were hidden forever, it might become something really controversial (lol)
Urobuchi: Even though I wanted to dilute as much as possible those feeling like “Oh, as I expected!” from those who knew I wrote the screenplay, yet I still got dragged down by my previous works, and I felt sorry about that. So for a while I put up a facade on myself in Twitter. It was in fact totally meaningless (lol).
4Gamer: We want to know more about what will happen to “Madoka Magika”. To be blunt, will it be a 2nd season?
Urobuchi: It would be great if we could have one.
4Gamer: Wow.... we surely wait in expectation! Does it mean that there is in fact some hidden advance hint in the last scene where Homura went to face the maju's in the wilderness?
Urobuchi: No, in fact I did not think of anything there. That was the result of various excessive overworks coming out from the staged animation (lol). In the screenplay, that scene was only put as “not in Japan”. As many have also observed, that is also a homage to “Blade”. The image was something like “The battle goes on... Homura, on to the world!”, and I was surprised that it generated all these researches. There is even a theory saying that “there is no doubt that she is the last surviving mahou shoujo!” and I think “Eh, what is that!?” (lol)
4Gamer: When we saw that scene, we thought it was turning into “Madmax” (lol)
Urobuchi: Fighting over gasoline (lol). Like “Puella Magi Madoka Max” perhaps! … It may be fun.
4Gamer: And this is something that we think many fans also want to see. Is there any possibility that “Madoka Magika” will become a game?
Urobuchi: I would really like to do it. If I can choose, I would like to do something like a shooting game where we have lots of animation coming from Inu-curry-san.

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