Hazuki Yusa

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Hazuki Yusa
Hazuki profile magia record.png
Japanese Name 遊佐 葉月 (Yusa Hazuki)
Voiced by Japanese: Haruka Yoshimura

Hazuki Yusa is the one of the original characters of the 2017 mobile game Puella Magi Madoka Magica Side Story: Magia Record

General Info

Physical features

  • Age: 15
  • Height: 175cm
  • Eye colour: Yellow
  • Hair colour: Yellow


  • Soul Gem: Yellow 5-point Azalea flower on the center of her torso
  • Weapon: Two staffs each with two axe-like blades on the same side
  • Wish: "To erase us from the memories of the people involved with Tsuzuji's House" (Tsuzuji's House, meaning Azalea's House, is the orphanage Hazuki grew up in with her magical girl partners).
  • Witch form:
  • Japanese pronoun: atashi (アタシ)
  • School: Sankyoin Educational Academy, Ninth Grade

Game Info

Game related data
Rarity Final Lv Type Attribute
★3 → ★4 80 Support Attribute light.png
Initial 4785 1373 1315
Max at ★3 16039 4767 4376
Max at ★4 20844 6204 5684
Disk accele.png Disk blast horizontal.png Disk blast vertical.png Disk charge.png Disk charge.png
Connect: Perfect! Now Let's Finish It Off!
★3: Damage UP [VI] & Guaranteed Curse Edge
★4: Damage UP [VIII] & Guaranteed Curse Edge
Magia: Thunder Torrent
★3: Damage All Enemies [III] & Enemy Attack DOWN (All / 3 T)
★3: Damage All Enemies [III] & Enemy Attack DOWN (All / 3 T) & Guaranteed Curse Edge (All / 1 T)


A Magical Girl raised in an orphanage. The Azalea House took her in after an accident on a family trip claimed her parents. Despite her tragic childhood, her personality is bright and cheery, and she's talented at getting along with others.

Side Story

Hazuki, Konoha Shizumi, and Ayame Mikuri meet the team of Nanaka Tokiwa, Meiyui Chun, Akira Shinobu, and Kako Natsume in a restaurant. Nanaka asks Hazuki why she called the meeting. Hazuki says that she would like to figure out what happens if both of their teams fight a witch. Meiyui says it should be "first-come, first-served", and whoever defeats the witch first gets the Grief Seed. Kako is bothered by this, but Nanaka says the idea has merit. Meiyui finishes by saying that whoever the witch appears before first fights it, and others don't interfere.

Hazuki points out that someone would have to decide who came first, and that it seems like it would cause a lot of disputes. Hazuki asks Ayame what she thinks, and Ayame suggests they resolve disputes with rock-paper-scissors. Meiyui says there's no time to play a game on the battlefield, but Hazuki suggests trying it out right now. Ayame ends up playing with Meiyui. Ayame chooses paper, while Meiyui picks scissors. However, Meiyui then uses a martial arts technique to change Ayame's hand to paper. Both groups erupt in argument. Hazuki tells everyone to calm down and go home for the day. The girls agree and leave. Hazuki muses about Nanaka.

The next day, the girls meet at the restaurant again. Hazuki continues the discussion from earlier and suggests that everyone who participates in a fight against a witch gets the rights to the Grief Seed. Specifically, anyone who uses magic in a fight against a witch gains proportional rights to the Grief Seed. Both teams agree to this proposal. Hazuki then says she has another suggestion. She explains she'd like everyone's help to gather data by having both teams hunt for witches together.

After some discussion, Ayame and Kako are put into one team, and Hazuki, Akira and Meiyui will be in another. Konoha and Nanaka will stand by and help when necessary. Hazuki says she looks forward to working with the others the next day. Nanaka agrees. Hazuki's group leaves. Nanaka asks her team what they think of the other group. Meiyui says she can't read Konoha, Ayame is exactly what she seems to be, and Hazuki is adept at everything. Kako says Hazuki is also kind. The girls then leave.

On a later day, Hazuki and Nanaka meet at the restaurant alone. It's revealed that the girls put Hazuki's plan into action earlier. Kako and Ayame had found the witch, and then both groups defeated it. Nanaka says her group was impressed with the teammwork of Hazuki's team - but Nanaka herself was more impressed with Hazuki's "modus operandi". Nanaka explains she believes Hazuki manipulated the entire situation when their teams met in the restaurant. Nanaka believes the current result is what Hazuki wanted from the start. Nanaka says she called this meeting because she wanted to understand why Hazuki manipulated everyone.

Hazuki says she "didn't lure anyone into anything". However, she says that Konoha has an introverted personality. Hazuki says she wants Konoha to get along with other people. Hazuki reveals that after both groups fought the witch Konoha seemed like she was enjoying it. Hazuki says she just wanted her group to have connections to other Kamihama magical girls, and is happy everything turned out alright. Nanaka agrees and says she's glad to work with Hazuki. Later, Hazuki writes in her notebook that Nanaka is a shrewd but fascinating individual. Hazuki then writes that she will continue to contact other magical girls.

Event Appearances

Other Appearances


  • The characters in her last name mean "to play" (遊) and "son" (佐) respectively.
  • The characters in her first name mean "leaf" (葉) and "moon" (月) respectively.



Memoria Cards

Card Effect Cooldown Eng Text Jap Text
Always-Busy Hazuki
Skill Quicken
Max Limit Break:
Skill Quicken
15 turns
Max Limit Break:
13 turns
**Unique to Hazuki Yusa**

"Today we have 2 appointments at 15 o'clock and on the way back we'll buy groceries, then we prepare dinner at 18 o'clock .... Oh, right! I have to repair the furniture Ayame broke! Um, and then after that...what was it?"

Back to Back
Chance to Burn [V] (2 T)& Chance to Anti-Evade [X]
Max Limit Break:
Chance to Burn [VI] (2 T) & Guaranteed Anti-Evade
Passive For the hardships they face, they aren't looking at each other.

For the hardships they face in front of each other, they leave on each others' back. If your anxiety causes your heart to waver in uncertainty, someone will stop it. And then, with a new heart that's encouraged you can face it once more.


目の前の苦難に向き合ってお互いの背中を預ける もし、不安で心が揺れたら誰かがそれを止める そして、新たに心を奮い立たせて再び前を向く

A Bygone Time
Regenerate HP [IV] & Magia Damage Up [III]
Max Limit Break:
Regenerate HP [V] & Magia Damage Up [IV]
Passive This photo is from a time when we were loved by someone... But once I take my eyes off of it, I see "the present" that I find myself in. I know we have to rise to fight "the present" ...but please, just let me glance at the past for a little longer. 写っているのは、私たちが優しく抱きしめられていた日々でもこの写真から目を上げれば、そこには "今が広がっている分かっている…私たちが、その"今と戦わなきゃいけないことはでも…あともう少しだけ、私をあの頃にいさせて
Dependable Negotiator
Damage DOWN [IX] (All Enemies / 1 Turn) & Debuff Resistance UP [VIII] (Self / 1 Turn)
Max Limit Break:
Damage DOWN [X] (All Enemies / 1 Turn) & Debuff Resistance UP [IX] (Self / 1 Turn)
6 turns
Max Limit Break:
5 turns
Oh, hold on a moment! If you have terms, I'd love to hear them! The two girl back there? Don't mind them, they're cool! Nothing to worry about. After all...this is kinda like my job. So let me hear what you have to say...! あー、ちょい待って!用件があるなら、アタシが聞くから!後ろのふたり?大丈夫大丈夫!気にしないでいいよ!…だって、こういうのは、アタシの "仕事だからさ…んじゃ、まずはそちらの話、聞かせてよ…!
Leave it to us!
Magia Damage Cut [IV] (Self / 1 T)
Max Limit Break:
Magia Damage Cut [VI] (Self / 1 T)
7 turns
Max Limit Break:
6 turns
"Don't worry about the back! Just leave it to me!"

"It's ok, I'll defend against this batch from the back!" "What're you talking about, you two...I'm dealing with the back" "So! Don't worry about the back! Just leave it to (repeats all over again)"


「大丈夫だって、後ろはアタシがバッチリ守るからさ!」 「何言ってるの、ふたりとも…後ろは私が対処しておくわ」 「だからー!後ろは気にしないで!まー、あちしに(以降繰り返し)」

Tomorrow They Will Bloom Again
Renerate HP [II] & Status Ailment Resistance UP [III]
Max Limit Break:
Renerate HP [III] & Status Ailment Resistance UP [IV]
Passive One day, an older and younger group of magical girls met by chance.

Teaching and learning about the mysterious world that sits next to reality, eventually the girls are able to come through to each other naturally and with their hearts. They gently nestle together, those who carry the same fate...


現実と隣り合わせの不思議な世界のことを教え、そして学ぶ やがて彼女たちは自然と心を通わせるようになる 同じ宿命を背負った者たちが、そっと寄り添うように…

Under the Red Azalea
Max Limit Break:
Damage Cut [VI] (Self / 3 T)
Max Limit Break:
7 turns
After our fates stacked up, we left our familiar home to go on a journey of exile. Even if we're not connected by blood, we're connected by our hearts as we hold each other's hands, and expect the worse. That's them, the three sisters of the Azalea. 運命を重ねた末に、住み慣れた家を後にして流浪の旅へ

七難八苦が待ち受けようと、手を取り合ってこれを打ち破る たとえ血は繋がらなくとも、心で繋がっている それが彼女たち、アザレアの三姉妹

What's Right Before My Eyes...
Evade Chance [II]
Max Limit Break:
Evade Chance [II]
Passive "...Hm? What's that? Sorry, sorry, I was looking at my phone. Oh, nothing much, just data I've gathered for our upcoming battles, of course! *Giggle* Okay, you got me, that was a lie.. I"m just reading comics. This one is SO good, though! You should read it too, Konoha!" 「...ん?あ、呼んでた?ごめんごめん、スマホ見てて...ま-、なんていうか…今後に向けた情報収集ってやつ?…ふふ、とか言って嘘ごめん…マンガ読んでた〜だって面白いんだよ、これ〜!このはも読んでみてよ〜!」

External links