Magic/Personal Abilities/Suzune Magica Girls
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Suzune Amano
- Absorb and Copy: Suzune can absorb and copy the unique power of any witch she defeats. This is usually done through her sword and the new magic takes the place of the previous one.
- Fire Manipulation: Throughout the manga, she uses fire magic from Carmen to attack directly and create sword projectiles.
- Presence Concealment: Her Heat Shimmer spell functions as a stealth spell, allowing her to move around undetected and enhancing her combat mobility. It is noted that her stealth ability is so good that even Kyuubey cannot detect her.
- Clones: Suzune can create duplicates of herself to confuse opponents; these fakes dissolve into flames when destroyed.
- Memory Alteration: After killing Kagari's witch, Suzune gains all her powers. She was about to use this power to wipe herself from Matsuri's memory, but didn't do so.
- Fire Manipulation: Throughout the manga, she uses fire magic from Carmen to attack directly and create sword projectiles.
- Enhanced Speed: Suzune learned to move fast enough for a short time, making it seem like she can disappear in front of her enemies.
Doppel:
- Familiars: Clothette's body is made up from familiars taking the form of fiery bells which can fly with their mayfly wings.
Matsuri Hinata
- Detect: Matsuri can detect magical signs from other magical girls or witches. Her magic is strong enough to detect faster opponents, like Suzune, or completely follow the movements of imperception users, like her twin sister Kagari.
- Light Manipulation: Matsuri's detection magic takes the form of light magic. She can also use light attacks, mainly to temporarily blind her opponents.
- Mental Immunity: Matsuri's mind seems to be immune or resilient to deceptive magic, mainly her twin's memory manipulation magic, as she was shown to be the only one that can eventually get free from her magic by herself.
Doppel:
- Dream Inducement: Elise pulls everyone in her hands into a deep sleep, and then causes them to be plagued by nightmares.
- Familiars: Matsuri's Doppel attacks by unleashing its flying familiars upon enemies.
Arisa Narumi
- Body Reinforcement: Arisa can boost her body's physical limits, allowing her to hit stronger and faster than normal.
- Super Strength: Thanks to her wish, Arisa has inhuman strength.
Doppel:
- Flight: Renard's main body, detached from its arms, is able to fly.
Haruka Kanade
- Fascination: Haruka can draw the attention of enemies, making them focus on her and/or freeze them in place. This can be used to immobilize an enemy temporarily or to draw their attention away from a more vulnerable target.
- Light Beam: Odette can shoot beams of light from a disco ball that hangs above her, and from her familiars, using them to attack or disorient opponents.
Chisato Shion
- Cancellation: Chisato can cancel the magical effects inflicted on others, or cancel a girl's magical effect altogether.
Doppel:
- Sound Wave Manipulation: Spica attacks by magnifying Chisato's voice to very high levels.
Kagari Hinata
- Memory Alteration: Kagari can alter people's memories to make them commit specific actions they would not do otherwise. She notably uses this on Suzune to make her into a killer, on many girls in Kamihama at once to make them forget about her, and even on herself to turn immediately into a more powerful witch.
- Imperception: With her memory alteration magic, Kagari can manipulate the minds of others so they can't sense her presence or someone else's.
- Hallucinations: Kagari can also manipulate one's perception, making them see things that aren't there, as well as show them visions.
- Nightmares: Due to Kagari's wish, or possibly due to her own initiative, Suzune regularly gets nightmares which seem to be made up of Kagari's witch form.
- Flight: The witch's real body is the book the shadow stands on, which is able to float around freely.
- Projection/Shapeshifting: What appears to be her witch's body is actually the projected shape which she uses to attack. The shadow's body is made up of a sort of liquid substance, allowing it to reform itself and change shape.
- Pocket Dimension: Kagari's witch contains a bigger space inside its body, where it stores its eaten victims and keeps the core of its real self.
- Flight: Her familiars are books which float around her labyrinth.
- Projection/Shapeshifting: The familiars, similar to Kagari's witch herself, are able to extend the shadow projections to attack and bind enemies.
Tsubaki Mikoto
- Fire Manipulation: Tsubaki can control fire, which she is shown using to enhance her sword slashes.
Doppel:
- Flight: Carmen is able to fly by riding atop a cloud.
Kanami Honoka
- Speed Boost: Kanami can increase her speed.
Ichika Kasumi
- Time Intervention (Speed Movement Manipulation): Ichika can "intervene in the time of her opponents", allowing her to get the first strike in a fight.