!style="text-align:left; padding:10px;"|Iroha Tamaki's (Swimsuit) Side Story
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The story is simply Nanami-ke and Momoko trio trying to train Iroha to swim without her float but failing. She reveals that she used to be a swimmer, but there was a time once where her sister was allowed holiday from hospital, and the whole family went to the pool. She mistook her sister having fun in the pool paddling her arms and legs to be her drowning, so she hurried to save her, but tripped and fell head first into the pool and almost drowned, making her suffer from PTSD and unable to swim without a float.
Then Rena began drowning, and the whole team went to save her as she cried for help via telepathy. Surprisingly, Iroha is the fastest of the team and helps Rena to shore by giving Rena her float, while she swims and brings Rena back to shore. On the way, Rena thanks Iroha, but tells her that her leg was caught by seaweeds and made her mistook her leg being cramped, and tells her she is fine.
Realizing Rena is fine, Iroha slowly comes back to her senses and begins to drown instead. It seems her concern for Rena awoke her sisterly instincts and overcame her fear for the rescue. Rena apologizes and thanks Iroha, and Yachiyo informs Iroha that at least signs show that she can swim, and she should take it slow and practice diligently to swim again. Iroha looks forward to be able to swim again and hopes that by that time she would have find Ui they can visit the pool together again.
A Magical Girl who is enjoying summer vacation together with her friends. This swimsuit is a Magical Girl’s costume and can be used for combat at any time. However, because she’s not very good at swimming, her inner tube can serve as a weapon for underwater combat. In an emergency, her inner tube has the potential to come off so it can rotate like a screw.
Blast Damage UP [VII] & Defense UP [VII] & Guaranteed Fog
Damage in a Vertical Line [V] & Defense DOWN (Vertical / 3T) & Accele MP Gain UP (All / 3T)
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5★
Blast Damage UP [X] & Defense UP [X] & Guaranteed Fog
Damage in a Vertical Line [VII] & Defense DOWN (Vertical / 3T) & Accele MP Gain UP (All / 3T) & HP Restore (All)
Damage in a Vertical Line [IX] & Defense DOWN (Vertical / 3T) & Accele MP Gain UP (All / 3T) & HP Restore (All)
Spirit Enhancement Data
Max Stat Bonuses
HP
ATK
DEF
Accele
Blast
Charge
4★
+8%
+5%
+5%
+6%
+6%
+4%
5★
+9%
+6%
+6%
+7%
+7%
+5%
SE
+9%
+6%
+6%
+13%
+13%
+10%
Spirit Enhancement
MP Boost
MP Gain UP When Over 100 MP [II]
Doppel Adept
Doppel Damage UP [II] & Magia Damage UP [I]
MP Boost
MP Gain UP When Over 100 MP [II]
Doppel Adept
Doppel Damage UP [II] & Magia Damage UP [I]
Fog Edge
Chance to Fog on Attack [II] (3T)
Blast Adept
Blast Damage UP [II]
Accele Adept
Accele MP Gain UP [II]
Skill Quicken
Chance to Skill Quicken [III]
Shield Adept
Damage Cut [II]
Magia Adept
Magia Damage UP [II]
Resist Adept
Status Ailment Resistance UP [II]
Accele Adept
Accele MP Gain UP [II]
Brace Circle
Defense UP [II] (All / 3T) & Regenerate HP [II] (All / 3T)
CD: 10 turns
Doppel Description
GIOVANNA (Giovanna)
The Doppel of silence. Its form is a cuckoo. The master of this emotion is in the slow process of accepting herself on her journey to find her sister. Her excitement for the summer has also made her a bit cheerier. This mood is reflected in the Doppel's clothing and mast, giving the impression that it's being unreasonably influenced by its master's temporary emotional state. In other words, its appearance is only skin-deep. Despite being optimized for battle at sea, its master cannot swim, which hinders its movements somewhat. It simply attacks enemies in front of it with all the power at its disposal.