Oriko Mikuni in Magia Record

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Oriko Mikuni
Oriko magia record profile.png
Japanese Name 美国 織莉子 (Mikuni Oriko)
Voiced by Japanese: Saori Hayami

For her full bio, see Oriko Mikuni

General info

Physical features

  • Age: 15 (estimated)
  • Eye colour: Green or icy-blue
  • Hair colour: Ash-blonde


  • Soul gem: Silver-coloured circular gem worn on her collar
  • Weapon: Vine-patterned metal spheres
  • Witch Form: Sotria
  • Wish: "I wish for a reason for me to live."
  • Japanese pronoun: watashi (わたし)
  • Known relatives: Hisaomi Mikuni (father), Yurako Mikuni (mother), Kimihide Mikuni (uncle)
  • School: Shirome Middle School. She is presumably a third-year student.

Game Info

Game related data
Rarity Final Lv Type Attribute
★3 → ★5 100 Magia Attribute light.png
Initial 3691 1557 1190
Max at ★3 12549 5293 4046
Max at ★4 16315 6883 5259
Max at ★5 20088 8480 6480
Disk accele.png Disk accele.png Disk blast horizontal.png Disk charge.png Disk charge.png
Connect: Do You Need Me?
★3: Attack UP [V] & Accele MP Gain UP [V]
★4: Attack UP [VII] & Accele MP Gain UP [VII]
★5: Attack UP [IX] & Accele MP Gain UP [VIII] & Chance to Critical [VII]
Magia: Oracle Ray
★3: Damage All Enemies [IV]
★4: Damage All Enemies [VI] & MP Restore (Self)
★5: Damage All Enemies [VIII] & MP Restore (Self) & Guaranteed Evasion (Self / 1 T)
Doppel: Sotria
Damage All Enemies [X] & MP Restore (Self) & Guaranteed Evasion (Self / 1 T)


A blue-blooded Magical Girl whose father is an ex-parliament member. Oriko does whatever it takes to get the job done, but her strong sense of justice, inherited from her father, keeps her from overdoing it. She is refined and loves drinking tea at home.

Doppel Description

The Doppel of anguish. Its form is a ball. The master of this emotion has made it her mission to change the future that she foresaw. Wind blows, flowers scatter away, and their petals wander astray into another world. As heavy mist envelops all of one’s surroundings, the time comes at last. The mist blends together with the wafting petals, the curtain rises on the banquet, and this Doppel begins its dance. When the steps of its dance have reached their highest peak, all enemies vanish like a flower in a storm, and a sacrifice is offered on the ballroom floor.

Side Story

Oriko's side story begins as a partial adaptation of Puella Magi Oriko Magica. After Oriko contracts with Kyubey, she sees Madoka Kaname becoming Kriemhild Gretchen and ending the world. Oriko leads Kyubey to Yuma Chitose, using her as a distraction to keep him away from Madoka. She later entices Yuma to contract when she tells Yuma Kyoko Sakura is fighting a witch. Oriko then meets Kirika Kure and asks her to become her pawn. Later, Kyubey tells Oriko a magical girl was killed by another one. She confronts Kirika who apologizes for what happened. Oriko did not expect Kirika would kill, but decides to use the murders to further distract Kyubey.

Oriko sees another vision of Madoka. She thinks she has to find and kill her before Kyubey does. Then Oriko realizes that Madoka is not in Mitakihara but somewhere else. She sees a bizarre distortion in space that causes Mami Tomoe and Kyoko Sakura to appear. After her vision ends, Oriko believes that some sort of spatial distortion is connecting Mitakihara and the place she saw, Kamihama City. Oriko wonders if Kamiahama can change the future.

The next day Oriko tells Kirika about her vision. She has another vision of Mami and Kyoko entering Kamihama later that day. She decides to send Kirika to Kamihama, telling her about a "famous black tea shop" there. She also tells Kirika that Mami and other magical girls will be there and asks Kirika to be a distraction without taking their lives. She also wants Kirika to asks them about Kamihama. Kirika agrees and the story reveals this took place after Kriika fought Mami in Oriko Magica. Oriko then prepares to go to Kamihama separately. Believing that Kyubey will meddle in Kamihama, she decides to create another distraction for him.

Oriko appears before Yuma again and tells her Kyoko is in danger once more. Yuma said Kyoko went to Kamihama and asks if Oriko knows where it is. Oriko says she'll take Yuma there, and believes Kyubey will follow. Once at Kamihama Oriko overuses a Grief Seed and rehatches the witch. She leaves Yuma in the barrier, saying Kyoko will come to rescue her. When she leaves the barrier, Oriko is spotted by Shizuku Hozumi. Oriko recognizes Shizuku, having seen her in a vision with Kyoko. Oriko introduces herself and says she's from a different city. Shizuku notes that many magical girls are coming to Kamihama lately. Shizuku asks if she's there to hunt all the witches. Oriko says she's chasing after Yuma. With her future sight, she knows Shizuku will tell Kyoko about Yuma, leading to Yuma's rescue. Elsewhere, Kyoko worries she's been away from Yuma for too long. Back with Oriko, Shizuku recognizes Yuma's name as Kyoko told her about Yuma. Shizuku says she should tell Kyoko Yuma is in the city. Oriko departs, pretending to look for Yuma.

Oriko takes the opportunity to look around Kamihama, trying to find answers. However, she finds herself caught in a witch barrier. The witch is so powerful that Oriko nearly loses. She realizes she'll need to come back with Kirika to find answers. Oriko returns home before Kirika does. This is as Oriko expecting, but she then finds Kirika is late. Oriko flashes back to when Kirika was injured by Mami. Kirika tells Oriko about how Oriko helped her when they first met, and that her wish was to become someone befitting of Oriko. Kirika says she wished for Oriko's sake, and that the Kirika she knows is a fake. Oriko says that Kirika must pay her back by protecting her forever. Back in the present, Oriko thinks Kirika promised so she must come back.

Kirika then finally returns, apologizing for not getting the tea. She says she got in a fight with Mami and Kyoko. Oriko is just happy Kirika came back. Kirika did get tea from a supermarket. She says that both Mami and Kyoko had no idea what was happening with Kamihama, and they were investigating themselves. Krika also noticed the large amount of witches there. Oriko says Kirika's errand was successful. Oriko wonders if she should send Kirika to Kamihama again, worried she will get hurt. Oriko then flashes back to her father's suicide and subsequent bullying. She thinks that even after becoming a magical girl, she wanted someone to notice herself for who she was. The next day, Oriko wakes up to find Kirika bought more tea from Kamihama. Oriko notes that the girl she was looking for is right here.

Event Appearances

Other Appearances


  • Oriko's illustrator is her creator Mura Kuroe.
  • Oriko is the first Three-Star magical girl to gain a Five-Star uncap after her initial release.
  • Oriko's witch name, Sotria, is based on Sattriya, a classical Indian dance-drama performance art typically centered around the supreme deity of Hinduism, Krishna.
    • It's modified spelling is similar to the Italian word "storia", meaning "history".
    • Notably, her witch name sounds similar to Latria, Kirika's witch name.


Memoria Cards

Card Effect Cooldown Text
Beyond the End
Attack DOWN [III] (Single enemy / 3 T)
Max Limit Break:
Attack DOWN [IV] (Single enemy / 3 T)
8 turns
Max Limit Break:
7 turns
Is that mild smile that of an angel, or maybe a devil? We know not whose hand shapes the future, but it stirs now. Not even the gods know where she will go. その穏やかな微笑みは、天使のものか、はたまた悪魔か。

未来の形は何者かの手によって、にわかに揺らぎ始める。 彼女たちが辿り着く場所ーそれは神でさえも知り得ない。

Crime and Punishment
Draw Owner's Disks
Max Limit Break:
Draw Owner's Disks
15 turns
Max Limit Break:
13 turns
**Unique to Oriko Mikuni**
Since my childhood, I have read "Crime and Punishment" more times than I can recall. The protagonist bears a striking resemblance to that girl. However, only those who can bear the "weight of death" are fit to become her pawns.

そこに描かれている主人公は、あの子とよく似ている だが【死の重さ】に耐えられない様なら 彼女の駒になることはできない

May You Always Be Happy
Chance to negate enemy's defense on attack [II]
Max Limit Break:
Chance to negate enemy's defense on attack [III]
Passive "Hey, don't look so sad. I'll take half your bags.
There, now we can go wherever you want to go!"

重たい荷物は半分こだ。 身軽になったら一緒に行こう。きみの望む場所へ」

Sugar for Bitter Tea
Defense UP [III] (Self / 3 T)
Max Limit Break:
Defense UP [IV] (Self / 3 T)
8 turns
Max Limit Break:
7 turns
What future will rise to the surface of her teacup? Salvation or ruin? Hope or despair? Her partner alone may lift her malaise by loading her cup with jam and sugar cubes. 憂いながら、彼女が紅茶の水面に浮かべるのはどんな未来だろうか。

救世か終末か。絶望か希望か。角砂糖とジャムをめいっぱい入れて、彼女の 憂鬱を溶かすことが出来るのは唯ひとり、彼女の伴侶だけかもしれない。

External links