Magic/Personal Abilities/Magia Record Neo-Magius Girls

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Himena Aika

  • Synthesis: Himena's unique power is called Synthesis, which mainly allows her to "fuse", within her, the magical abilities of other magical girls she touches. This has a limit time of an hour and this power englobes a big spectrum of other powers such as:
    • Temporary absorption of unique abilities: Himena can temporarily steal the unique abilities of other magical girls and use them as if it were hers. It is shown she can hold at least six powers at the same time, though she notes that doing so is straining.
    • Temporary transfusion of unique abilities: Himena can transfer the powers she steals (or created by fusion) to other magical girls she touches back. She can also transfer this to physical objects she can use to her advantage.
    • Creation of new unique abilities: Himena is capable of creating new unique abilities and powers by the fusion of two magical abilities of other magical girls.
  • Water Generation: Himena is capable of creating water, using it as a main source of attack. She also seems to be capable of creating water and even geysers from under the ground.
  • Cloth manipulation: Himena can also use her Hagoromo to attack, being capable of making it larger and using it as if it were another set of huge arms.
  • Float: Himena is capable of slightly floating to attack with her water magic or her Hagoromo.

Doppel:

  • Shapeshifting: Scylla’s body is able to change form based on Himena's emotions. Currently, it takes the shape of a lovelorn wolf, a manifestation of her desires.
  • Regeneration: As long as the sphere and ring connected to the Doppel remain intact, Scylla will regenerate indefinitely.

Shigure Miyabi

  • Threat Detection: Shigure's main ability gives her the capacity to detect threats, mainly enemies or disasters, both for her allies or herself.
  • Light Generation: Shigure is capable of creating small or big orbs of green light to attack, using them as projectiles from her slingshot.
  • Super Speed: Like Sakuya, Shigure is also capable of moving as high speeds, as seen in her attack Full Burst Hate You.

Doppel:

  • Energy Beam: Once enough stress is applied, Aztekium unleashes a devastating railgun attack, obliterating obstacles with terrifying accuracy.

Hagumu Azumi

  • Witch Slayer: Hagumu's main ability gives her the power to easily kill most familiars and witches from a single hit with her Great Sword.
    • Light/Flame Generation: Hagumu's magic seems to take the form of red lights that turn into flames in her Great Sword to attack. These fire attacks seem to easily consume or ignite the witches and familiars she fights.

Doppel:

  • Magical Girl Slayer: Abigail's inner lining boasts lethal power against other Magical Girls.

San Kagura

  • Absolute Defense: San's main ability is to turn her body invulnerable, being even stronger and resistant to physical attacks, but it does leave her vulnerable to things such as a chemical concoction which induces sleep.
  • Body Transfiguration: San is capable of turning her arms into Gatling Guns like the one she carries in her back to fight.

Doppel:

  • Perception: 9Daime Nue detects even the smallest changes in its environment. It’s acutely aware of any shifts, whether it’s the sound of a pin dropping or the movement of a pebble.

Miyuri Yukari

  • Sleepwalking Fight/Accelerated Experience of Time: Miyuri's unique ability, called Accelerated Experience of Time, makes her fall asleep and fight unconsciously to her best capabilities. Her power activates each time she has a panic attack and she follows San's orders due to her feelings for San, and her voice calming Miyuri down when she's awake.
    • Super Speed: According to San and other magical girl feathers, Miyuri can move at really high speeds while she uses her power.
    • Electricity Generation: Miyuri's power and super speed manifest as blue electricity that emanates from within her body, and which she uses to attack.
    • Super Strength: While asleep, Miyuri seems to get abnormally stronger, being capable of hurting and killing others with her bare bands and her roller-coasters, like when she snaped off Chiharu's arm or killed a witch in her first fight with her own force.

Doppel:

  • Strength: Oxford is incredibly strong, to the point of being able to jump very high into the atmosphere.

Mitsune Miwa

  • Cognitive Tampering: Mitsune's magic allows her to alter the behavior of those around her as she wishes. This can even be done unconsciously, affecting those who are directly attacked by her taser gun more strongly.
    • Tampering of Perception/Memories: Similar to Meiyui's Falsification magic and Felicia's Oblivion magic, Mitsune's Cognitive Tampering can be used by her to make her objectives think that they see or hear things that aren't real, like when Mitsune used it to make Shizuka believe that she killed Himena, or to modify the memories of others, like she did with the rest of her Neo-Magius friends or with herself.
  • Electricity Generation: Mitsune's magical attacks come from her taser gun, which is used to directly use her magic. This electricity magic takes the form of wires and computer glitches with her attack Hacking Riot!.

Doppel:

  • Blood Manipulation: Claudia attacks by extending its curtain rails into its enemies and creating an explosion of blood.

Jun Kazari

  • Hardening (Object Transfiguration): According to Jun herself, her magic allows her to modify the internal structure of any object and make them "sturdier as gold", mainly using candies turned sturdier to attack.
    • Object Fusion/Size Manipulation: As seen in her attack Dagashi Snack Missiles, Jun can fuse the sturdy objects she uses to increment their size into a gigantic candy.
    • Object Duplication: From her own power, Jun seems to be capable of dividing/duplicating objects into smaller versions of them to attack, with the help of her Squid Skewer.
    • Object Levitation: Jun is capable of making the objects she modifies to levitate with her Squid Skewer.

Doppel:

  • Dreamscape: Trolley attacks by engulfing its enemies inside itself, bringing them to a scenery much like a child's view of the world.

See Also