Sakuya Suzuka

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Sakuya Suzuka
Japanese Name (鈴鹿 さくや) Suzuka Sakuya
Character Designer
Primary Artist
Hige
Voiced by Japanese: Mayu Mineda
ID No: 3021
Release Date (JP): January 27, 2020

Sakuya Suzuka (鈴鹿 さくや Suzuka Sakuya) was a playable character in the 2017 mobile game Puella Magi Madoka Magica Side Story: Magia Record. She first appeared in October 2019 in the event Crimson Resolve.

General Info

Physical Features
Age 17
Eye colour Teal
Hair colour Dirty Blonde / Light Brown
Height 168cm
Magic
Soul Gem Teal colored sun (belt on left thigh)
Weapon Dagger
Witch Form Unknown
Powers and Abilities Can instantly and dramatically increase her speed, reflexes, dynamic vision, etc.
Wish For one of her teammate's violent deed to be forgiven. (Her teammate violated the rules badly right before a competition, making her team being disqualified from participating. She wanted it to be forgiven so she could participate)
Other
Japanese pronoun watashi ()
Known relatives Unnamed mother, unnamed father
Origins Futatsugi City
School Kamihama City University Affiliated School (transferred), 11th grade
Affiliation Torayamachi, Promised Blood

Game Info

A genius athlete and a Magical Girl who belongs to Promised Blood. Her purpose in life is to run, and her motto is "complete combustion". She has the concentration to work on something until she burns out, but she can't show this when it comes to her studies.
General Info
Sakuya Suzuka
(鈴鹿 さくや)

    

Attribute Rarity Final Lv Type
★★☆☆ 80 Attack
HP ATK DEF

Initial 3065 1345 1002

Max at 2★ 9740 4363 3228
Max at 3★ 12346 5527 4095
Max at 4★ 16225 7304 5380

Max SE 19340 9072 7554
Disks
Skills
Connect Magia
Button entrusts you!
(バトンは君に託すよ!)
{{{2}}} Splending Edge
(スプレンディング・エッジ)
2★ Charged Damage UP [III] & Guaranteed Evade Damage to Single Enemy [III] & Defense DOWN (Single / 3T) & Charged Damage UP (All / 3T)
3★ Charged Damage UP [V] & Guaranteed Evade Damage to Single Enemy [V] & Defense DOWN (Single / 3T) & Charged Damage UP (All / 3T)
4★ Charged Damage UP [VII] & Guaranteed Evade Damage to Single Enemy [VII] & Defense DOWN (Single / 3T) & Charged Damage UP (All / 3T)
Spirit Enhancement Data
Max Stat Bonuses
HP ATK DEF Accele Blast Charge

2★ +3% +6% +2% +2% +2% +6%
3★ +4% +7% +3% +3% +3% +7%
4★ +5% +8% +4% +4% +4% +8%

SE +5% +8% +4% +7% +7% +12%
Spirit Enhancement

MP Boost MP Gain UP When Over 100 MP [II]

Doppel Adept Doppel Damage UP [III] & Magia Damage UP [I]

MP Boost MP Gain UP When Over 100 MP [II]

Doppel Adept Doppel Damage UP [IV] & Magia Damage UP [I]

Blast Adept Blast Damage Up [II]

Fog Edge Chance to Fog on Attack [II] (3T)

Aiming Adept Chance to Anti-Evade [IV]

Technical Adept Charge Disc Damage Up [III]

Technical Adept Charge Disc Damage Up [III]

Charge Combo Plus Charge Combo Charge Count UP (+1)

Jammer Edge Chance to Skill Seal [II] (1T)

Parry Adept Chance to Evade [III]

Morale Adept MP Gain UP [III]

Critical Adept Chance to Critical Hit [II]

Parry Guaranteed Evade (Self / 1T) CD: 10 turns

Unique Memoria

To edit a memoria's details, click on the specific memoria

Card Effect Cooldown EN TextOriginal Text
The Goal is Still Far Away
Disc Shuffle
Normal
Redraw Discs 8 turns
Max Limit Break
Redraw Discs 7 turns
**Unique to Sakuya Suzuka**
Hard practice, and a last minute game...

The days when I ran through with my partner and all my might, the brilliance of youth that doesn't fade. If you don't look for it, you'll see the goal someday.

Now I'm just running through to the end with my partner.
厳しい練習も、ギリギリの試合も…

相棒と全力で走り抜けた日々は、色褪せない青春の輝き 探さなくたって、ゴールはいつか見えてくる

今はただがむしゃらに、相棒と最後まで走り抜けるのみ
Card Effect Cooldown EN TextOriginal Text

Side Story

Sakuya Suzuka's Side Story

The following is a summary by muzass96.

Sakuya is depressed that she can't go running with her friends to the fullest anymore. When Sakuya comes to deliver a report, Yuna notices that she doesn't look well and asks Hikaru to follow her to see what she can find out. Hikaru discovers Sakuya running through a lifeless neighborhood at full speed at night. Yet it doesn't make her happy anymore. So Hikaru blows her cover, wanting to help her and suggests asking Yuna for advise.

After a thorough talk, Yuna realizes Sakuya just likes running for the thrill of overcoming and giving your all and doesn't give a damn about fame and all the like. But her advantages of being a magical girl deprive her of said thrill.

Afterwards, all three of them stumble upon a witch, but the battle goes badly. Sakuya is depressed and can't fight properly, and Hikaru can't fight properly because she's worried about Sakuya. Least to say, Yuna is having none of it and suggests a new routine for Sakuya by having her train her concentration skills and teach Hikaru while she's at it. After all, psychological training is vital for accomplishing the most difficult sports' achievements. And magic won't help her with that.

Sakuya is training Hikaru's reaction and concentration in the Mirror Witch's Labyrinth on Yuna's watch. After considerable progress is shown, Yuna praises her. Then she confesses she suggested it so Sakuya could try her hand at being a coach, so she ends up learning to treasure someone else's achievements as much as her own and shifts her focus. Sakuya realizes it actually worked and she finds as much joy in the milestones she helped to reach. In the end, she became a coach of the same athletic club she is part of.

Appearances

Event Appearances

Etymology

  • The characters of her last name mean "bell" (鈴) and "deer" (鹿) respectively.

Trivia

Gallery

Game Gallery

Official Art

Memoria Cards


The Goal is Still Far Away

Ryoko and Sakuya: Moment of Perfection

Youth Runner

Natsu and Suzuka: Painful Break

My Beloved Partners in Crime

Till the Day We Meet in Hell

External links

Gameplay Videos

Side Story and Costume Story Videos

Dialogue Lines