Oriko Mikuni in Magia Record

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Oriko Mikuni
Oriko magia record profile.png
Japanese Name 美国 織莉子 (Mikuni Oriko)
Voiced by Japanese: Saori Hayami
ID No: 4001
Release Date (JP): August 22, 2017
Release Date (NA): June 25, 2019
For her full bio, see Oriko Mikuni.

Oriko Mikuni (美国 織莉子 Mikuni Oriko) was a playable character in the 2017 mobile game Puella Magi Madoka Magica Side Story: Magia Record. She is an original character from Puella Magi Oriko Magica.

General Info

Physical Features
Age 15
Eye colour Green, icy-blue or grey
Hair colour Ash-blonde
Height 170cm
Magic
Soul Gem Silver-coloured circular gem (brooch on her chest)
Weapon Crystal Ball (Vine-patterned spheres)
Witch Form Sotria
Powers and Abilities Precognition
Wish “I wish for a reason for me to live.” (OM)
“I want... to know my purpose in life!” (SP)
Other
Japanese pronoun watashi (わたし)
Known relatives Hisaomi Mikuni (father), Yurako Mikuni (mother), Kimihide Mikuni (uncle), unnamed aunt (Kimihide's wife), Sumi Mikuni (aunt), Shuuichiro Mikuni (grandfather)
Origins Mitakihara City
School Shirome Middle School Ninth Grade

Game Info

Stats, Connect, Magia Data
Rarity Final Lv Type Attribute

3★→ 5★

100

Magia

Attribute light.png

STATS HP ATK DEF

Initial 3691 1557 1190

Max at ★3 12549 5293 4046
Max at ★4 16315 6883 5259
Max at ★5 20088 8480 6480

Max SE 25199 9663 8162
Disks
Disk accele.png Disk accele.png Disk blast horizontal.png Disk charge.png Disk charge.png
Icon skill 1085.png Connect: Is My Power Necessary?[1]

★3 Attack UP [V] & Accele MP Gain UP [V]
★4 Attack UP [VII] & Accele MP Gain UP [VII]
★5 Attack UP [IX] & Accele MP Gain UP [VIII] & Chance to Critical [VII]
{{{2}}} Magia: Oracle Ray

★3 Damage to All Enemies [IV]
★4 Damage to All Enemies [VI] & MP Restore (Self)
★5 Damage to All Enemies [VIII] & MP Restore (Self) & Guaranteed Evade (Self / 1T)
{{{2}}} Doppel: Sotria

★5 Damage to All Enemies [X] & MP Restore (Self) & Guaranteed Evade (Self / 1T)
  1. In the NA her connect is called Do You Need Me?
Spirit Enhancement Data
Max Stat Bonuses
HP ATK DEF Accele Blast Charge

3★ +5% +6% +4% +5% +3% +5%
4★ +6% +7% +5% +6% +4% +6%
5★ +7% +8% +6% +7% +5% +7%

SE +7% +8% +6% +13% +9% +15%
Spirit Enhancement

Icon skill 1220.png Doppel Adept Doppel Damage UP [I] & Magia Damage UP [I]

Icon skill 1216.png MP Boost MP Gain UP When Over 100 MP [II]

Icon skill 1220.png Doppel Adept Doppel Damage UP [I] & Magia Damage UP [I]

Icon skill 1216.png MP Boost MP Gain UP When Over 100 MP [II]

Icon skill 1220.png Doppel Adept Doppel Damage UP [I] & Magia Damage UP [I]

Icon skill 1216.png MP Boost MP Gain UP When Over 100 MP [II]

Icon skill 1214.png Technical Adept Charge Disc Damage UP [II]

Icon skill 1124.png Parry Adept Chance to Evade [II]

Icon skill 1088.png Magia Adept Magia Damage UP [II]

Icon skill 1088.png Magia Adept Magia Damage UP [II]

Icon skill 1154.png Jammer Edge Chance to Skill Seal on Attack [II] (1T)

Icon skill 1177.png Estock Adept Chance to Ignore Damage Cut [IV]

Icon skill 1124.png Parry Guaranteed Evade (Self / 1T) CD: 10 turns

Summary

A blue-blooded Magical Girl whose father is an ex-parliament member. Oriko does whatever it takes to get the job done, but her strong sense of justice, inherited from her father, keeps her from overdoing it. She is refined and loves drinking tea at home.

Doppel Description

Sotria, Oriko's doppel

The Doppel of anguish. Its form is a ballroom dancer. The master of this emotion has been given the duty of changing the foretold future. A strong wind blows, scattering flowers, the petals of which drift into another world. When the mist at last accumulates, the time comes. It intermingles with the fluttering flower petals, and the festivities begin. The Doppel starts to dance, and at the dance's climax, the enemy shadows vanish like flowers in a storm as an offering to the festivities.

Side Story

Warning, this section contains spoilers.

Oriko's side story begins as a partial adaptation of Puella Magi Oriko Magica. After Oriko contracts with Kyubey, she sees Madoka Kaname becoming Kriemhild Gretchen and ending the world. Oriko leads Kyubey to Yuma Chitose, using her as a distraction to keep him away from Madoka. She later entices Yuma to contract when she tells Yuma Kyoko Sakura is fighting a witch. Oriko then meets Kirika Kure and asks her to become her pawn. Later, Kyubey tells Oriko a magical girl was killed by another one. She confronts Kirika who apologizes for what happened. Oriko did not expect Kirika would kill, but decides to use the murders to further distract Kyubey.

Oriko sees another vision of Madoka. She thinks she has to find and kill her before Kyubey does. Then Oriko realizes that Madoka is not in Mitakihara but somewhere else. She sees a bizarre distortion in space that causes Mami Tomoe and Kyoko Sakura to appear. After her vision ends, Oriko believes that some sort of spatial distortion is connecting Mitakihara and the place she saw, Kamihama City. Oriko wonders if Kamiahama can change the future.

The next day Oriko tells Kirika about her vision. She has another vision of Mami and Kyoko entering Kamihama later that day. She decides to send Kirika to Kamihama, telling her about a "famous black tea shop" there. She also tells Kirika that Mami and other magical girls will be there and asks Kirika to be a distraction without taking their lives. She also wants Kirika to asks them about Kamihama. Kirika agrees and the story reveals this took place after Kirika fought Mami in Oriko Magica. Oriko then prepares to go to Kamihama separately. Believing that Kyubey will meddle in Kamihama, she decides to create another distraction for him.

Oriko appears before Yuma again and tells her Kyoko is in danger once more. Yuma said Kyoko went to Kamihama and asks if Oriko knows where it is. Oriko says she'll take Yuma there, and believes Kyubey will follow. Once at Kamihama Oriko overuses a Grief Seed and rehatches the witch. She leaves Yuma in the barrier, saying Kyoko will come to rescue her. When she leaves the barrier, Oriko is spotted by Shizuku Hozumi. Oriko recognizes Shizuku, having seen her in a vision with Kyoko. Oriko introduces herself and says she's from a different city. Shizuku notes that many magical girls are coming to Kamihama lately. Shizuku asks if she's there to hunt all the witches. Oriko says she's chasing after Yuma. With her future sight, she knows Shizuku will tell Kyoko about Yuma, leading to Yuma's rescue. Elsewhere, Kyoko worries she's been away from Yuma for too long. Back with Oriko, Shizuku recognizes Yuma's name as Kyoko told her about Yuma. Shizuku says she should tell Kyoko Yuma is in the city. Oriko departs, pretending to look for Yuma.

Oriko takes the opportunity to look around Kamihama, trying to find answers. However, she finds herself caught in a witch barrier. The witch is so powerful that Oriko nearly loses. She realizes she'll need to come back with Kirika to find answers. Oriko returns home before Kirika does. This is as Oriko expecting, but she then finds Kirika is late. Oriko flashes back to when Kirika was injured by Mami. Kirika tells Oriko about how Oriko helped her when they first met, and that her wish was to become someone befitting of Oriko. Kirika says she wished for Oriko's sake, and that the Kirika she knows is a fake. Oriko says that Kirika must pay her back by protecting her forever. Back in the present, Oriko thinks Kirika promised so she must come back.

Kirika then finally returns, apologizing for not getting the tea. She says she got in a fight with Mami and Kyoko. Oriko is just happy Kirika came back. Kirika did get tea from a supermarket. She says that both Mami and Kyoko had no idea what was happening with Kamihama, and they were investigating themselves. Krika also noticed the large amount of witches there. Oriko says Kirika's errand was successful. Oriko wonders if she should send Kirika to Kamihama again, worried she will get hurt. Oriko then flashes back to her father's suicide and subsequent bullying. She thinks that even after becoming a magical girl, she wanted someone to notice herself for who she was. The next day, Oriko wakes up to find Kirika bought more tea from Kamihama. Oriko notes that the girl she was looking for is right here.

Appearances

Other Appearances

Magical Girl Story Appearances

Trivia

  • Oriko's illustrator is that of her manga, Mura Kuroe.
  • Oriko is the first Three-Star magical girl to gain a Five-Star uncap after her initial release.
  • Oriko's witch name, Sotria, might be based on Sattriya, a classical Indian dance-drama performance art typically centered around the supreme deity of Hinduism, Krishna.
    • It's modified spelling is similar to the Italian word "storia", meaning "history".
    • The name is also similar to that of the Greek goddess of salvation, Soteria.
    • Notably, her witch name sounds similar to Latria, Kirika's witch name.

Gallery

Game Gallery

Official Art

Memoria Cards

To edit a memoria's details, click on the specific memoria

Card Effect Cooldown EN TextJP Text
Crime and Punishment
(NA: Crime and Punishment)
Icon skill 1164.pngMonopolize Draw
Normal
Monopolize Draw 15 turns
Max Limit Break
Monopolize Draw 13 turns
**Unique to Oriko Mikuni**
Since my childhood, I have read "Crime and Punishment" more times than I can recall. The protagonist bears a striking resemblance to that girl. However, only those who can bear the "weight of death" are fit to become her pawns.
小さな頃から何度も読み返してきた【罪と罰】

そこに描かれている主人公は、あの子とよく似ている だが【死の重さ】に耐えられない様なら

彼女の駒にはなることはできない
Putting Sugar in Bitter Black Tea
(NA: Sugar for Bitter Tea)
Icon skill 1086.pngGuard Rise
Normal
Defense UP [III] (Self / 3T) 8 turns
Max Limit Break
Defense UP [IV] (Self / 3T) 7 turns
What future will rise to the surface of her teacup? Salvation or ruin? Hope or despair? Her partner alone may lift her malaise by loading her cup with jam and sugar cubes.憂いながら、彼女が紅茶の水面に浮かべるのはどんな未来だろうか。

救世か終末か。絶望か希望か。角砂糖とジャムをめいっぱい入れて、彼女の

憂鬱を溶かすことが出来るのは唯ひとり、彼女の伴侶だけかもしれない。
Unlimited Happiness to You
(NA: May You Always Be Happy)
Icon skill 1123.pngPenetrate Adept
Normal Passive
Chance to Ignore Defense [II]
Max Limit Break
Chance to Ignore Defense [III]
"Hey, don't look so sad. I'll take half your bags.
There, now we can go wherever you want to go!"
「どうか、そんなに悲しまないで。

重たい荷物は半分こだ。

身軽になったら一緒に行こう。きみの望む場所へ」
Towards the End
(NA: Beyond the End)
Icon skill 1094.pngAttack Break
Normal
Attack DOWN [III] (Single / 3T) 8 turns
Max Limit Break
Attack DOWN [IV] (Single / 3T) 7 turns
Is that mild smile that of an angel, or maybe a devil? We know not whose hand shapes the future, but it stirs now. Not even the gods know where she will go.その穏やかな微笑みは、天使のものか、はたまた悪魔か。

未来の形は何者かの手によって、にわかに揺らぎ始める。

彼女たちが辿り着く場所ーそれは神でさえも知り得ない。
The Luxurious Cake Way of Eating
Icon skill 1093.pngMorale Immunity Rise
Normal
??? ? turns
Max Limit Break
MP Gain UP [III] (Self / 3T) & Status Ailment Resistance UP [II] (Self / 3T) 10 turns
For a long time I had never been able to bake a good cake sponge.

The day I burned up my first fluffy cake, You taught me how to eat in the most delicious way.

Nothing like a special tea time.
ずっと上手に焼けなかったケーキのスポンジを

初めてふわふわに焼けた日 あなたが教えてくれた一番おいしい食べ方で

なんでもないけど特別なティータイムを
That Which Is Always in My Heart
Icon skill 1220.pngLethal Adept
Normal Passive
Doppel Damage UP [V] & Damage Increase [II]
Max Limit Break
Doppel Damage UP [VI] & Damage Increase [III]
What I was looking for deep down was closer than I thought.

You have always forgiven me. This power is the proof that I was able to accept you.

From this moment on, I will walk with you.
心の底で求めていたものは案外近くにあって

いつでもわたしを許してくれていた この力はあなたを受け入れることができたその証

いまこのときから、わたしはあなたと共に歩み出す
Today Is the Way You Eat
Icon skill 1164.pngMonoplozie Draw
Normal
Draw Owner's Disks 5 turns
Max Limit Break
Draw Owner's Disks 4 turns
**Unique to Oriko Mikuni (Final ver.)**
Follow your favorite way to eat it.

Drizzle the syrup over the batter until it is soggy and you'll have pancakes so sweet they'll make you smile.

But it still might not be enough for your love.
あなたのお気に入り食べ方に従って

生地がびしゃびしゃになるまでシロップをかければ 笑みがこぼれるほどに甘い特製パンケーキの完成

それでもあなたの愛には及ばないかもしれないわね
What I Once Hoped For...
Icon skill 1088.pngMagia Step Adept
Normal Passive
Magia Damage UP [III] & Chance to Evade [II]
Max Limit Break
Magia Damage UP [IV] & Chance to Evade [III]
I was left alone after my father abandoned me.

I wanted to visit my father and mother. Because I didn't see the meaning of my existence...

If I surrender myself to this rope, everything may be rewarded...
お父様に捨てられひとり残されたわたし

お父様とお母様のところにいきたかったわたし それは、わたしという存在の意義を見出せなかったから…

この縄に身をゆだねれば全て報われる…かもしれない
Card Effect Cooldown EN TextJP Text


External links

Gameplay Videos

Side Story and Costume Story Videos

Dialogue Lines