The Doppel of hot-bloodedness.
Its form is a minotaur.
The master of this emotion bears a strong sense of responsibility, putting care of others before care for herself. Her Doppel sees defeating an opponent in battle as its own personal “goal”, and until it crosses that goal line, it’ll relentlessly charge forth like a fighting bull. It focuses purely and completely on its goal, without giving anything else a single glance. No matter how many blows it receives along the way, it’ll never show its back to its enemy, and the blood that gushes forth from its wounds boils hot like magma. Once it passes by, a scorching trail like the mark of a branding iron will surely be left in its wake.
Kaoru Maki in Magia Record
| Kaoru Maki | |
|---|---|
| Japanese Name | 牧 カオル (Maki Kaoru) |
| Character Designer Primary Artist |
Takashi Tensugi |
| Voiced by | Japanese: Azusa Tadokoro |
| ID No: | 4013 |
| Release Date (JP): | November 20, 2017 |
| Release Date (NA): | August 13, 2019 |
- For her full bio, see Kaoru Maki.
Kaoru Maki (牧 カオル Maki Kaoru) was a playable character in the 2017 mobile game Magia Record: Puella Magi Madoka Magica Side Story. She is an original character from Puella Magi Kazumi Magica: The Innocent Malice.
General Info
| Physical Features | |
|---|---|
| Age | 14 |
| Eye colour | Orange |
| Hair colour | Orange |
| Height | 158cm |
| Magic | |
| Soul Gem | Orange trapezoid (right thigh) |
| Weapon | Soccer cleats; Short staff with white circular top |
| Witch Form | Antonio |
| Powers and Abilities | Physical reinforcement |
| Wish | “Please help the people who were hurt in that match.” |
| Other | |
| Japanese pronoun | atashi (あたし) |
| Known relatives | Unnamed parents, Kazumi |
| Origins | Asunaro City |
| School | Asunaro City Southern Junior High School, 8th grade |
| Affiliation | Pleiades Saints |
Game Info
| Kaoru Maki (牧 カオル) | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Attribute | Rarity | Final Lv | Type | ||||||||||
| ★★★☆☆ | 100 | Balance | |||||||||||
| HP | ATK | DEF
| |||||||||||
| Initial | 4459 | 1389 | 1402
| ||||||||||
| Max at 3★ | 15588 | 4622 | 4699 | ||||||||||
| Max at 4★ | 20257 | 6078 | 6184 | ||||||||||
| Max at 5★ | 24654 | 7362 | 7446
| ||||||||||
| Max SE | 31203 | 10638 | 10747 | ||||||||||
| |||||||||||||
Doppel Description

熱血のドッペル。
その姿は、ミノタウロス。
この感情の主は、自身よりも他人を思いやる強い責任感をもつ。
ドッペルは、戦いにおいて相手を倒すことを「ゴール」と見立て、
そのゴールを決めるまでは、闘牛のように猛進することをやめない。
わき目も振らず、ただひたすらにゴールを目指す。
その道中にどれだけの攻撃を受けても、決して敵に背を見せることはせず、
受けた傷から噴き出す血は、マグマのように熱く燃えたぎっている。
過ぎ去った後には、焼印のような灼熱の軌跡が刻まれるだろう。
Unique Memoria
To edit a memoria's details, click on the specific memoria
| Card | Effect | Cooldown | EN Text | Original Text |
|---|---|---|---|---|
| **Unique to Kaoru Maki** "I probably can't play soccer anymore..." She was injured beyond recovery, but her only concern was how the other girl felt. All she could think was that gossip also troubles the hearts of those who hurt you... | 「もう、サッカーは無理だろうね…」再起不能のケガを負いながら彼女が気遣うのは、もうひとりの少女の気持ち人々の噂話は、自分を負傷させた相手の心をも切り刻む…心優しい彼女の想いは、そのことにだけ向けられていた | |||
| Card | Effect | Cooldown | EN Text | Original Text |
Side Story
| Kaoru Maki's Side Story |
|---|
|
Kaoru, Umika Misaki and Kazumi were fighting a witch as usual but ended up chasing it as far as Kamihama City, where they got separated. Kaoru knows Umika can handle herself, but she's more worried about Kazumi who could be unstable due to waking up not long ago. Before she can come up with a plan on how to find the two, her soul gem reacts to the presence of a nearby witch. She finds the barrier and enters to find Natuski Utsuho fighting familiars inside. Kaoru teams up with Natsuki, who's grateful for the assistance, and they manage to defeat the witch together. Back outside, the two girls introduce themselves and Natsuki thanks Kaoru for her help. Kaoru explains to Natsuki everything that's happened. The two girls decide to become friends and Natsuki helps her to navigate through the city in search of her friends. Natsuki cheers Kaoru on in her search and explains she's a cheerleader at school. Kaoru jokes about how soccer and cheerleading go well together when it dawns on Natsuki that Kaoru is the same soccer player that destroyed her school's team at the last tournament. Even if they lost, the team learned a lot from their game that day and grew to be better players. Natsuki cheers Kaoru on once more as they set off on their search. As the two girls searched all over Kamihama, they talked about Natsuki's many school activities and Kaoru's soccer career. Natsuki also told Kaoru about how the number of witches had greatly increased in Kamihama recently. Kaoru wonders if perhaps the witch she had been chasing with her friends was actually running to Kamihama. Natsuki isn't sure, but says her friends have also noticed the number of witches going up to the point her friend in the cheer club was attacked by a witch. Natsuki's friend had been witch-kissed and had tried to hurt herself. Thankfully Natsuki had found her in time and was able to stop her. Since then, she had intensified her hunt for witches. Unfortunately, she wasn't strong enough to fight them on her own which is why she had needed Kaoru's help earlier. She admired Kaoru's strength in that battle, but Kaoru insisted it was because they were working on a team, and it's better to fight as a team than go at it alone. She explains that even back home she fights with her friends beside her as a team and how sports are played in a team as well. Suddenly their soul gems began to react to the presence of a witch. Natsuki offers to fight off the witch alone so Kaoru can continue to search for her friends, but Kaoru won't leave Natsuki by herself now that they're friends. Also, this could be the same witch that attacked them earlier. Natsuki apologizes to Kaoru and gives her a great cheer before they head off in the direction of the magic they sensed. Soon the girls find the Witch's labyrinth and head inside, but this is a different witch than the one that attacked Kaoru and her friends earlier. Familiars soon begin to swarm them but the girls defeat the familiars easily. As they head deep into the barrier, the witch attacks Kaoru from above. Natsuki is somehow able to create a defensive barrier due to her desire to save Kaoru from harm and Kaoru takes advantage of the pause in the battle to defeat the witch. As the two congratulate one another on their teamwork, Kaoru transforms back into a regular girl and hangs her head, sad that it wasn't the witch she was looking for. As she prepares to renew her search for her friends, she hears a voice and turns to find Umika there! It seems Umika had teamed up with other magical girls from Kamihama and had had the same idea of tracking a witch in order to find Kaoru. Now that the two friends were reunited, they could both search for their lost friend Kazumi together. Before they leave, Kaoru asks Natsuki for one more cheer of encouragement to get her all fired up.The second version of Kaoru's side story as edited by Masaki Hiramatsu remains largely the same as the original with a few changes, most notably the speaking tone that Kaoru uses. The other notable differences are: When Natsuki asks Kaoru about her wish:
When Kaoru tells Natsuki about her strengths:
When finding Umika:
Umika (offscreen): The trace is gone...
Umika (offscreen): Yes... I recognize that magic just now. I'm very familiar with it... |
Summary
A magical girl from Asunaro City. She's a soccer player, and her ability is good enough to say "I will carry the number 10 in All Japan in the future." She is great at using her athleticism to her advantage in battle. She wears a long-sleeved uniform even in summer.
Doppel Description

The Doppel of hot-bloodedness. Its form is a minotaur. The master of this emotion bears a strong sense of responsibility, putting care of others before care for herself. Her Doppel sees defeating an opponent in battle as its own personal “goal”, and until it crosses that goal line, it’ll relentlessly charge forth like a fighting bull. It focuses purely and completely on its goal, without giving anything else a single glance. No matter how many blows it receives along the way, it’ll never show its back to its enemy, and the blood that gushes forth from its wounds boils hot like magma. Once it passes by, a scorching trail like the mark of a branding iron will surely be left in its wake.
Side Story (First Version)
| Warning, this section contains spoilers. |
|---|
|
Kaoru, Umika Misaki and Kazumi were fighting a witch as usual but ended up chasing it as far as Kamihama City, where they got separated. Kaoru knows Umika can handle herself, but she's more worried about Kazumi who could be unstable due to waking up not long ago. Before she can come up with a plan on how to find the two, her soul gem reacts to the presence of a nearby witch. She finds the barrier and enters to find Natuski Utsuho fighting familiars inside. Kaoru teams up with Natsuki, who's grateful for the assistance, and they manage to defeat the witch together. Back outside, the two girls introduce themselves and Natsuki thanks Kaoru for her help. Kaoru explains to Natsuki everything that's happened. The two girls decide to become friends and Natsuki helps her to navigate through the city in search of her friends. Natsuki cheers Kaoru on in her search and explains she's a cheerleader at school. Kaoru jokes about how soccer and cheerleading go well together when it dawns on Natsuki that Kaoru is the same soccer player that destroyed her school's team at the last tournament. Even if they lost, the team learned a lot from their game that day and grew to be better players. Natsuki cheers Kaoru on once more as they set off on their search. As the two girls searched all over Kamihama, they talked about Natsuki's many school activities and Kaoru's soccer career. Natsuki also told Kaoru about how the number of witches had greatly increased in Kamihama recently. Kaoru wonders if perhaps the witch she had been chasing with her friends was actually running to Kamihama. Natsuki isn't sure, but says her friends have also noticed the number of witches going up to the point her friend in the cheer club was attacked by a witch. Natsuki's friend had been witch-kissed and had tried to hurt herself. Thankfully Natsuki had found her in time and was able to stop her. Since then, she had intensified her hunt for witches. Unfortunately, she wasn't strong enough to fight them on her own which is why she had needed Kaoru's help earlier. She admired Kaoru's strength in that battle, but Kaoru insisted it was because they were working on a team, and it's better to fight as a team than go at it alone. She explains that even back home she fights with her friends beside her as a team and how sports are played in a team as well. Suddenly their soul gems began to react to the presence of a witch. Natsuki offers to fight off the witch alone so Kaoru can continue to search for her friends, but Kaoru won't leave Natsuki by herself now that they're friends. Also, this could be the same witch that attacked them earlier. Natsuki apologizes to Kaoru and gives her a great cheer before they head off in the direction of the magic they sensed. Soon the girls find the Witch's labyrinth and head inside, but this is a different witch than the one that attacked Kaoru and her friends earlier. Familiars soon begin to swarm them but the girls defeat the familiars easily. As they head deep into the barrier, the witch attacks Kaoru from above. Natsuki is somehow able to create a defensive barrier due to her desire to save Kaoru from harm and Kaoru takes advantage of the pause in the battle to defeat the witch. As the two congratulate one another on their teamwork, Kaoru transforms back into a regular girl and hangs her head, sad that it wasn't the witch she was looking for. As she prepares to renew her search for her friends, she hears a voice and turns to find Umika there! It seems Umika had teamed up with other magical girls from Kamihama and had had the same idea of tracking a witch in order to find Kaoru. Now that the two friends were reunited, they could both search for their lost friend Kazumi together. Before they leave, Kaoru asks Natsuki for one more cheer of encouragement to get her all fired up. |
Side Story (Revised Version)
| Warning, this section contains spoilers. |
|---|
|
The second version of Kaoru's side story as edited by Masaki Hiramatsu remains largely the same as the original with a few changes, most notably the speaking tone that Kaoru uses. The other notable differences are:
When Kaoru tells Natsuki about her strengths:
When finding Umika:
Umika (offscreen): The trace is gone...
Umika (offscreen): Yes... I recognize that magic just now. I'm very familiar with it... |
Appearances
Event Appearances
Etymology
- Her first name is written in hiragana which has no particular meaning. However, when written in kanji, it can mean "fragrance" (薫).
- Her last name (牧) means "pasture".
Trivia
- Along with Kazumi, Kaoru is the first event-limited girl in Magia Record that must be obtained from the gacha when she is available.
- Her Magia is based on two separate attacks Kaoru uses in the original Kazumi Magica manga:
- Its use of kicking a ball comes from an attack of the same name (Italian for "Cannonball")
- The summoning of many Kaoru clones comes from Umika Misaki casting Kyoko Sakura's Rosso Fantasma magic on Kaoru in Chapter 19.
- In the manga, this was accomplished by Kaoru passing through Umika's magic seal (used in her own Magia). Here, it uses Kaoru's own magic seal.
- Her Doppel's name, Antonio, may be a reference to San Antonio, Texas, a city in the United States of America famous for their rodeo and bull riding events.
- Her Doppel somewhat resembles to Asiphae from The Different Story. Kyoko attempts to use Rosso Fantasma to defeat it, and discovers it has the same power. In the original Kazumi Magica manga, Umika uses her magic to temporarily grant Rosso Fantasma to Kaoru, and in Magia Record it is incorporated into her Magia attack.
- Further, both The Different Story and the Drama CD it is an adaptation of were written by Kazumi Magica's author Masaki Hiramatsu.
- Coincidentally, Yuuri/Airi Anri can summon a bull (named Cole) with her magic.
- Her Doppel somewhat resembles to Asiphae from The Different Story. Kyoko attempts to use Rosso Fantasma to defeat it, and discovers it has the same power. In the original Kazumi Magica manga, Umika uses her magic to temporarily grant Rosso Fantasma to Kaoru, and in Magia Record it is incorporated into her Magia attack.
Gallery
Game Gallery
-
Magia Record Three Star card
-
Magia Record Four Star card
-
Magia Record Five Star card
-
In-Battle Sprite
-
In-battle Sprite (Five Star)
-
Doppel sprite
-
Magical Girl Seal 2019
Official Art
-
In Ultimate Madoka's 2nd Magia
Memoria Cards
External links
Gameplay Videos
- Recording of Kaoru's Transformation Video on Youtube (JP)
- Recording of Kaoru's Magia Video on Youtube (JP)
- Recording of Kaoru's Doppel Video on Youtube (JP)
Side Story and Costume Story Videos
- Recording of Kaoru's MSS on Youtube (JP) [Original]: Episode 1/3, Episode 2/3, Episode 3/3
- Recording of Kaoru's MSS on Youtube (JP) [Revised]
