Kaoru Maki in Magia Record

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Kaoru Maki
Kaoru maki magireco profile.png
Japanese Name 牧 カオル (Maki Kaoru)
Voiced by Japanese: Azusa Tadokoro
ID No: 4013
Release Date (JP): November 20, 2017
Release Date (NA): August 13, 2019
For her full bio, see Kaoru Maki.

General Info

Physical Features
Age 14
Eye colour Orange
Hair colour Orange
Height 158cm
Soul Gem Orange trapezoid (right thigh)
Weapon Soccer cleats; Short staff with white circular top
Witch Form Antonio
Powers and Abilities Physical reinforcement
Wish “Please help the people who were hurt in that match.”
Japanese pronoun atashi (あたし)
Known relatives Unnamed parents
Origins Asunaro City
School Asunaro City Southern Junior High School, 8th grade
Affiliation Pleiades Saints

Game Info

Stats, Connect, Magia Data
Rarity Final Lv Type Attribute

3★→ 5★



Attribute flame.png


Initial 4459 1389 1402

Max at ★3 15588 4622 4699
Max at ★4 20257 6078 6184
Max at ★5 24654 7362 7446

Max SE 31203 10638 10747
Disk accele.png Disk blast vertical.png Disk blast horizontal.png Disk charge.png Disk charge.png
Icon skill 1085.png Connect: I'll Place You There![1]

★3 Attack UP [V] & Defense UP [V]
★4 Attack UP [VII] & Defense UP [VII]
★5 Attack UP [VIII] & Defense UP [VIII] & Charge Disc Damage UP [VII]
{{{2}}} Magia: Palla di Cannone

★3 Damage to Single Enemy [III] & Attack UP (All / 3T)
★4 Damage to Single Enemy [V] & Attack UP (All / 3T) & Charged Damage UP (All / 3T)
★5 Damage to Single Enemy [VII] & Attack UP (All / 3T) & Charged Damage UP (All / 3T)
{{{2}}} Doppel: Antonio

★5 Damage to Single Enemy [X] & Attack UP (All / 5T) & Charged Damage UP (All / 5T)
  1. In the NA her connect is called Like I'd Ever Leave You Behind!
Spirit Enhancement Data
Max Stat Bonuses
HP ATK DEF Accele Blast Charge

3★ +5% +5% +5% +3% +5% +5%
4★ +6% +6% +6% +4% +6% +6%
5★ +7% +7% +7% +5% +7% +7%

SE +7% +7% +7% +9% +10% +17%
Spirit Enhancement

Icon skill 1214.png Technical Adept Charge Disc Damage UP [II]

Icon skill 1220.png Doppel Adept Doppel Damage UP [III] & Magia Damage UP [I]

Icon skill 1216.png MP Boost MP Gain UP When Over 100 MP [II]

Icon skill 1220.png Doppel Adept Doppel Damage UP [IV] & Magia Damage UP [II]

Icon skill 1216.png MP Boost MP Gain UP When Over 100 MP [II]

Icon skill 1093.png Morale Adept MP Gain UP [II]

Icon skill 1120.png Shield Adept Damage Cut [II]

Icon skill 1214.png Technical Adept Charge Disc Damage UP [II]

Icon skill 1092.png Blast Adept Blast Damage UP [III]

Icon skill 1091.png Charge Adept Charged Damage UP [II]

Icon skill 1092.png Blast Adept Blast Damage UP [II]

Icon skill 1091.png Charge Expert Charged Damage UP [IV] & Charge Disc Damage UP [II]

Icon skill 1090.png Accele Adept Accele MP Gain UP [II]

Icon skill 1167.png Charge Draw Draw Charge Discs CD: 5 turns


A magical girl from Asunaro City. She's a soccer player, and her ability is good enough to say "I will carry the number 10 in All Japan in the future." She is great at using her athleticism to her advantage in battle. She wears a long-sleeved uniform even in summer.

Doppel Description

Antonio, Kaoru's doppel

The Doppel of hot-bloodedness. Its form is a minotaur. The master of this emotion bears a strong sense of responsibility, putting care of others before care for herself. Her Doppel sees defeating an opponent in battle as its own personal “goal”, and until it crosses that goal line, it’ll relentlessly charge forth like a fighting bull. It focuses purely and completely on its goal, without giving anything else a single glance. No matter how many blows it receives along the way, it’ll never show its back to its enemy, and the blood that gushes forth from its wounds boils hot like magma. Once it passes by, a scorching trail like the mark of a branding iron will surely be left in its wake.

Side Story (First Version)

Warning, this section contains spoilers.

Kaoru, Umika Misaki and Kazumi were fighting a witch as usual but ended up chasing it as far as Kamihama City, where they got separated. Kaoru knows Umika can handle herself, but she's more worried about Kazumi who could be unstable due to waking up not long ago. Before she can come up with a plan on how to find the two, her soul gem reacts to the presence of a nearby witch. She finds the barrier and enters to find Natuski Utsuho fighting familiars inside. Kaoru teams up with Natsuki, who's grateful for the assistance, and they manage to defeat the witch together.

Back outside, the two girls introduce themselves and Natsuki thanks Kaoru for her help. Kaoru explains to Natsuki everything that's happened. The two girls decide to become friends and Natsuki helps her to navigate through the city in search of her friends. Natsuki cheers Kaoru on in her search and explains she's a cheerleader at school. Kaoru jokes about how soccer and cheerleading go well together when it dawns on Natsuki that Kaoru is the same soccer player that destroyed her school's team at the last tournament. Even if they lost, the team learned a lot from their game that day and grew to be better players. Natsuki cheers Kaoru on once more as they set off on their search.

As the two girls searched all over Kamihama, they talked about Natsuki's many school activities and Kaoru's soccer career. Natsuki also told Kaoru about how the number of witches had greatly increased in Kamihama recently. Kaoru wonders if perhaps the witch she had been chasing with her friends was actually running to Kamihama. Natsuki isn't sure, but says her friends have also noticed the number of witches going up to the point her friend in the cheer club was attacked by a witch.

Natsuki's friend had been witch-kissed and had tried to hurt herself. Thankfully Natsuki had found her in time and was able to stop her. Since then, she had intensified her hunt for witches. Unfortunately, she wasn't strong enough to fight them on her own which is why she had needed Kaoru's help earlier. She admired Kaoru's strength in that battle, but Kaoru insisted it was because they were working on a team, and it's better to fight as a team than go at it alone. She explains that even back home she fights with her friends beside her as a team and how sports are played in a team as well.

Suddenly their soul gems began to react to the presence of a witch. Natsuki offers to fight off the witch alone so Kaoru can continue to search for her friends, but Kaoru won't leave Natsuki by herself now that they're friends. Also, this could be the same witch that attacked them earlier. Natsuki apologizes to Kaoru and gives her a great cheer before they head off in the direction of the magic they sensed.

Soon the girls find the Witch's labyrinth and head inside, but this is a different witch than the one that attacked Kaoru and her friends earlier. Familiars soon begin to swarm them but the girls defeat the familiars easily. As they head deep into the barrier, the witch attacks Kaoru from above. Natsuki is somehow able to create a defensive barrier due to her desire to save Kaoru from harm and Kaoru takes advantage of the pause in the battle to defeat the witch.

As the two congratulate one another on their teamwork, Kaoru transforms back into a regular girl and hangs her head, sad that it wasn't the witch she was looking for. As she prepares to renew her search for her friends, she hears a voice and turns to find Umika there! It seems Umika had teamed up with other magical girls from Kamihama and had had the same idea of tracking a witch in order to find Kaoru. Now that the two friends were reunited, they could both search for their lost friend Kazumi together. Before they leave, Kaoru asks Natsuki for one more cheer of encouragement to get her all fired up.

Side Story (Revised Version)

Warning, this section contains spoilers.

The second version of Kaoru's side story as edited by Masaki Hiramatsu remains largely the same as the original with a few changes, most notably the speaking tone that Kaoru uses. The other notable differences are:
When Natsuki asks Kaoru about her wish:

  • Original Response: "Ah, that... / Well, it'd be no fun if I wished for that."
  • Revised Response: "Nah, never even considered it. / Working hard to better yourself is what's fun about sports, y'know?"

When Kaoru tells Natsuki about her strengths:

  • Original Response: "I believe that building a strong team is super important."
  • Revised Response: "I know how important it is to build a strong team... and how hard it can be."

When finding Umika:

  • Original Response:

Umika (offscreen): The trace is gone...
Kaoru: That voice!
Umika: Hm?
Umika: K-Kaoru!
Kaoru: Umikaaa!

  • Revised Response:

Umika (offscreen): Yes... I recognize that magic just now. I'm very familiar with it...
Kaoru: Huh...?! That voice!
Umika: .......
Kaoru: Ah, Umika!
Umika: Looks like I finally found you, Kaoru.


Event Appearances


  • Her illustrator is her co-creator Takashi Tensugi.
  • Along with Kazumi, Kaoru is the first event-limited girl in Magia Record that must be obtained from the gacha when she is available.
  • Her Magia is based on two separate attacks Kaoru uses in the original Kazumi Magica manga:
    • Its use of kicking a ball comes from an attack of the same name (Italian for "Cannonball")
    • The summoning of many Kaoru clones comes from Umika Misaki casting Kyoko Sakura's Rosso Fantasma magic on Kaoru in Chapter 19.
      • In the manga, this was accomplished by Kaoru passing through Umika's magic seal (used in her own Magia). Here, it uses Kaoru's own magic seal.
  • Her Doppel's name, Antonio, may be a reference to San Antonio, Texas, a city in the United States of America famous for their rodeo and bull riding events.
    • Her Doppel somewhat resembles the Minotaur Witch from The Different Story. Kyoko attempts to use Rosso Fantasma to defeat it, and discovers it has the same power. In the original Kazumi Magica manga, Umika uses her magic to temporarily grant Rosso Fantasma to Kaoru, and in Magia Record it is incorporated into her Magia attack.
    • Coincidentally, Yuuri/Airi Anri can summon a bull (named Cole) with her magic.


Memoria Cards

To edit a memoria's details, click on the specific memoria

Card Effect Cooldown EN TextJP Text
Wound Of The Body and Wound of the Heart
(NA: Wounds Of The Body, Wounds of the Heart)
Icon skill 1085.pngAttack Up
Attack UP [VI] (Self / 1T) 6 turns
Max Limit Break
Attack UP [VII] (Self / 1T) 5 turns
**Unique to Kaoru Maki**
"I probably can't play soccer anymore..." She was injured beyond recovery, but her only concern was how the other girl felt. All she could think was that gossip also troubles the hearts of those who hurt you...
Walking An Entwined Path
(NA: Walking the Same Path)
Icon skill 1119.pngWalking an Entwined Path
Normal Passive
Damage Increase [V] & Regenerate HP [III]
Max Limit Break
Damage Increase [VI] & Regenerate HP [IV]
"Even if we get separated, I'm sure we'll meet again one day." As long as we believe in that, our paths will surely lead to the same place. Our hearts will pull us together, and our paths will be connected...「離れ離れになっても、わたしたちはきっとまた会える」そう思い続けて歩いていけば、今いるこの道がきっとふたりのいる場所に辿り着くはず…心と心が引き合って、道が、繋がっていくはず…
Is It Such A Dramatic Taste!?
(NA: The Flavor of Drama!)
Icon skill 1093.pngClever Adept
Normal Passive
MP Gain UP [II] & MP UP When Attacked By Weak Element [I]
Max Limit Break
MP Gain UP [III] & MP UP When Attacked By Weak Element [II]
Novelist Umika Misaki's writing style is unknown to most. It goes like this... "If you have writer's block, get rid of the stress by cooking!" She makes food silently, without any input from others. Those who eat it are as moved as if they read her work!小説家・御崎海香先生の知られざる執筆スタイル…それは…「行き詰ったら料理をしてストレス解消」!余人の口を挟ませずに黙々と作り上げるその料理は先生の作品ばりに、食べる者を感動させる美味しさだとか川?
The Three Of Us, Forward
(NA: All Three Of Us, Going Forward)
Icon skill 1088.pngMagia Up
Magia Damage UP [IX] (Self / 1T) 6 turns
Max Limit Break
Magia Damage UP [X] (Self / 1T) 5 turns
It's time to quit looking down with your head held low. When you do that, all you get to see is your feet, ya know? Lift your head, look in front of you, and step forward without fear! One day you'll see something beautiful for sure!うつむいて、いつまでも下を向くのはやめようよ そうしていても、自分の足元しか見えないよ…? 顔を上げて、前を見て、恐れず進んで行こうよ きっといつか、素敵な景色に出会えるから…!
The Pseudo-Family Is From Peace
Icon skill 1144.pngAnti-Mesmerize
Normal Passive
Max Limit Break
Guaranteed Anti-Dazzle & Blast Damage UP [IV]
We were supposed to go out today, but she ran off on her own.

We were supposed to enjoy 24 hours full of hope together, but with indescribable anxiety, these two suppressed it.

"Believe and wait. Make that child's decision."

希望に満ちた24時間を、ともに享受してゆくはずだったのに 言い知れぬ不安を抱えながら、ふたりはそれを抑え込んだ

Card Effect Cooldown EN TextJP Text

External links

Gameplay Videos

Side Story and Costume Story Videos

Dialogue Lines